Go to file
Sergey Sharybin 554024e08e Cycles: move hair particle settings to scene context
Since the beginning of times hair settings in cycles were global for
the whole scene but were located in the particle context. This causes
quite some trickery to get shots set up for the movies here in the
studio by forcing artists to create dummy particle system to change
settings of hair on the shot.

While ideally this settings should be properly become per-particle
system for the time being it will save sweat and blood to move the
settings to scene context.

Reviewers: brecht

Subscribers: jtheninja, eyecandy, venomgfx, Blendify

Differential Revision: https://developer.blender.org/D2287
2017-01-12 10:48:17 +01:00
build_files Fix install_deps.sh failing to build ffmpeg 3. 2016-12-07 17:17:31 +01:00
doc API: Fix rst syntax 2017-01-02 00:33:15 -05:00
extern Gtest: Fix/workaround MSVC complains about use of struct with alignment 2016-12-15 17:53:57 +01:00
intern Cycles: move hair particle settings to scene context 2017-01-12 10:48:17 +01:00
release Add Add Modifiers tab to the NLA & VSE editors 2017-01-12 01:03:23 -05:00
source Add Add Modifiers tab to the NLA & VSE editors 2017-01-12 01:03:23 -05:00
tests Cycles tests: Rework output messages 2017-01-12 09:47:54 +01:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Update .gitignore to some more generated/non-git-stored files. 2016-08-21 22:40:57 +02:00
.gitmodules Add developer tools submodule 2016-07-15 01:28:00 +10:00
CMakeLists.txt Edits to user prefs NDOF UI 2016-12-29 01:09:11 -05:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Cleanup: line length 2016-07-15 01:26:26 +10:00
make.bat [MSVC] Preliminary VS2017 support. 2016-11-16 20:13:58 -07:00