00291b5cf4
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
102 lines
2.4 KiB
C++
102 lines
2.4 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef KX_LIGHTIPOSGCONTROLLER_H
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#define KX_LIGHTIPOSGCONTROLLER_H
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#include "SG_Controller.h"
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#include "SG_Spatial.h"
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#include "KX_IInterpolator.h"
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struct RAS_LightObject;
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class KX_LightIpoSGController : public SG_Controller
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{
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public:
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MT_Scalar m_energy;
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MT_Scalar m_col_rgb[3];
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MT_Scalar m_dist;
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private:
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T_InterpolatorList m_interpolators;
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unsigned short m_modify_energy : 1;
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unsigned short m_modify_color : 1;
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unsigned short m_modify_dist : 1;
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bool m_modified;
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double m_ipotime;
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public:
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KX_LightIpoSGController() :
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m_modify_energy(false),
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m_modify_color(false),
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m_modify_dist(false),
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m_modified(true),
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m_ipotime(0.0)
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{}
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virtual ~KX_LightIpoSGController();
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virtual SG_Controller* GetReplica(class SG_Node* destnode);
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virtual bool Update(double time);
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virtual void SetSimulatedTime(double time) {
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m_ipotime = time;
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m_modified = true;
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}
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void SetModifyEnergy(bool modify) {
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m_modify_energy = modify;
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}
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void SetModifyColor(bool modify) {
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m_modify_color = modify;
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}
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void SetModifyDist(bool modify) {
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m_modify_dist = modify;
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}
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void
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SetOption(
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int option,
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int value
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){
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// intentionally empty
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};
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void AddInterpolator(KX_IInterpolator* interp);
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};
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#endif // KX_LIGHTIPOSGCONTROLLER_H
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