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Lukas Toenne 57cc2fd4a0 Fix for an old issue: Node names need to be unique to ensure proper preview image mapping (node instance keys are generated from node names). This caused problems with some of the old test files (e.g. compo_map_zcombine_cubes.blend).
When the uniqueness requirement was introduced in r24478 (2.50.8) for unambiguous RNA paths for animation a do_versions check was also added, but this was incorrectly only applied to main->nodetree (i.e. node groups) and not local trees in scene, material, etc.
2013-03-19 14:53:46 +00:00
build_files code cleanup: quiet some -Wshadow warnings, mix of obvious mistakes and harmless global/local naming conflict. 2013-03-15 22:55:10 +00:00
doc BGE: Adding docs for bge.logic.getProfileInfo(). 2013-03-19 04:56:51 +00:00
extern Multi-threaded frame calculation for movie clip proxies 2013-03-15 11:59:46 +00:00
intern OSX/pen: change sensivity graduation to a good value found with Sebastian and remove debug print 2013-03-19 12:29:38 +00:00
release More i18n tools cleanup. Also do not import nl in trunk currently (void translation)! 2013-03-19 10:11:41 +00:00
source Fix for an old issue: Node names need to be unique to ensure proper preview image mapping (node instance keys are generated from node names). This caused problems with some of the old test files (e.g. compo_map_zcombine_cubes.blend). 2013-03-19 14:53:46 +00:00
CMakeLists.txt - ghost-sdl builds again. 2013-03-16 20:49:46 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct OpenGL: more work on fixed function lighting implementation as GLSL. 2013-03-10 15:38:23 +00:00