blender/intern/cycles
Kévin Dietrich 57d1aea64f Cycles: add support for BVH refit in OptiX
This avoids recomputing the BVH for geometries that do not have changes in topology but whose vertices are modified (like a simple character animation), and gives up to 40% speedup for BVH building.

This is only available for viewport renders at the moment.

Reviewed By: pmoursnv, brecht

Differential Revision: https://developer.blender.org/D9353
2020-11-03 18:05:29 +01:00
..
app CMake: refresh building and external library handling of Cycles standalone 2020-09-04 17:10:50 +02:00
blender Materials: add custom object properties as uniform attributes. 2020-11-03 16:35:44 +03:00
bvh Cycles: add support for BVH refit in OptiX 2020-11-03 18:05:29 +01:00
cmake Cleanup: CMake: Remove arguments from endif(..) 2020-10-12 18:51:48 +05:30
device Cycles: add support for BVH refit in OptiX 2020-11-03 18:05:29 +01:00
doc CMake: refresh building and external library handling of Cycles standalone 2020-09-04 17:10:50 +02:00
graph Revert "Cycles API: encapsulate Node socket members" 2020-10-27 11:40:42 +01:00
kernel Fix Cycles kernel compile error with NanoVDB because of type redefinition 2020-11-02 18:00:13 +01:00
render Cycles: immediately store the used_shader list in Blender interface. 2020-11-03 16:35:43 +03:00
subd Revert "Cycles API: encapsulate Node socket members" 2020-10-27 11:40:42 +01:00
test Revert "Cycles API: encapsulate Node socket members" 2020-10-27 11:40:42 +01:00
util Revert "Cycles API: encapsulate Node socket members" 2020-10-27 11:40:42 +01:00
CMakeLists.txt Cycles: Add CUDA 11 build support 2020-10-13 15:15:44 +02:00