..
CMakeLists.txt
Cycles: move clew into cycles namespace to avoid conflicts, and fix mesh
2011-11-15 19:23:35 +00:00
util_algorithm.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_args.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_boundbox.h
Fix compile issue on windows, broke this trying to fix for mac.
2011-12-04 15:49:14 +00:00
util_cache.cpp
Cycles: add option to cache BVH's between subsequent renders, storing the BVH on
2012-01-16 13:13:37 +00:00
util_cache.h
Cycles: add option to cache BVH's between subsequent renders, storing the BVH on
2012-01-16 13:13:37 +00:00
util_color.h
Cycles:
2011-08-28 13:55:59 +00:00
util_cuda.cpp
Hack-fix for crash-by-assertion on mingw builds on startup if the CUDA driver on
2011-11-12 03:59:45 +00:00
util_cuda.h
Cycles / CUDA:
2012-03-25 17:52:50 +00:00
util_debug.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_dynlib.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_dynlib.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_foreach.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_function.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_hash.h
Cycles: procedural texture nodes reorganization. This will break existing files
2011-11-06 21:05:58 +00:00
util_image.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_list.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_map.h
Cycles: first batch of windows build fixes, not quite there yet.
2011-05-03 18:29:11 +00:00
util_math.h
Fix cycles opencl compile issue, fminf/fmaxf() was defined both as macro and function.
2012-04-11 09:07:28 +00:00
util_md5.cpp
Cycles:
2011-12-05 19:54:59 +00:00
util_md5.h
Cycles:
2011-09-03 10:49:54 +00:00
util_memarena.cpp
Cycles: remove deprecated strict aliasing flag for opencl, fix missing update
2011-09-19 11:57:31 +00:00
util_memarena.h
Cycles: remove deprecated strict aliasing flag for opencl, fix missing update
2011-09-19 11:57:31 +00:00
util_opencl.cpp
Cycles: extra OpenCL NULL point check, maybe avoids some crashes. Don't think
2012-02-28 16:44:36 +00:00
util_opencl.h
SVN maintenance.
2011-11-15 19:37:09 +00:00
util_opengl.h
Cycles: build without GLUT test app by default.
2011-05-01 10:00:21 +00:00
util_param.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_path.cpp
Fix #29274 : problem compiling cycles opencl kernel from directory with spaces.
2011-11-22 16:38:58 +00:00
util_path.h
Fix #29274 : problem compiling cycles opencl kernel from directory with spaces.
2011-11-22 16:38:58 +00:00
util_progress.h
Fix #29966 : cycles elapsed time not resetting in viewport after changes.
2012-01-26 14:55:39 +00:00
util_set.h
Cycles: first batch of windows build fixes, not quite there yet.
2011-05-03 18:29:11 +00:00
util_string.cpp
Cycles: compile opencl kernels in non-blocking thread, and don't crash on
2011-09-02 00:10:03 +00:00
util_string.h
Cycles: compile opencl kernels in non-blocking thread, and don't crash on
2011-09-02 00:10:03 +00:00
util_system.cpp
Cycles:
2011-12-02 14:26:28 +00:00
util_system.h
Fix #29259 : cycles issues on certain processors. Now two versions of the kernel
2011-11-15 15:13:38 +00:00
util_thread.h
Fix for Luxrender boost::thread conflict, workaround now is to just not use it
2012-02-04 19:58:09 +00:00
util_time.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_time.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_transform.cpp
Fix #30929 : cycles rendering of object with scale 0 on some axis did not work
2012-04-13 09:08:43 +00:00
util_transform.h
Fix #29653 : fix wrong cycles depth of field distance when rendering with a
2011-12-19 14:23:24 +00:00
util_types.h
Cycles: another fix for CUDA render passes, needed to align float4 passes.
2012-01-27 13:58:32 +00:00
util_vector.h
Cycles: clang build fixes.
2011-08-10 19:45:08 +00:00
util_view.cpp
Cycles: fix compile error for cycles_test.
2011-05-31 09:47:19 +00:00
util_view.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
util_xml.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00