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Ton Roosendaal 5f237e67cc Bug fix #2323
The addition in 2.36 to correct bumpmapping for View and Object rotation,
made many nice bumpmap setups in older files less nice. Especially apparent
when you apply "flipped" mappings in "Map Input" Panel, like map the X to Z
and the Z to X. A correction then gives wrong results.

Since the "correct bumpmapping" is actually a new option, causing extra
rendertime too, I've made it an option now. With the "Map To" Panel being
fully used, I've put the new button option (temporally I hope) in the first
"Texture" Panel in material context.

Will be updated in release log page!
2005-04-12 11:45:06 +00:00
bin/.blender Bugfix #2094 2005-01-05 10:27:48 +00:00
doc Updated channel listing for help with compiling Blender to reflect (once 2005-03-22 23:38:34 +00:00
extern Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
intern Moved the start of an ifdef so it includes vars specific to the ifdef 2005-04-04 15:57:50 +00:00
po - added czech translation (cs.po) 2003-09-08 12:13:54 +00:00
projectfiles Merged all the internal transform includes into transform.h and moves it to /src to /include. 2005-04-10 18:33:19 +00:00
projectfiles_vc7 update to add subsurf csg stuff 2005-04-02 20:26:12 +00:00
release Removed casting warnings from transform_manipulator. 2005-04-01 18:39:39 +00:00
source Bug fix #2323 2005-04-12 11:45:06 +00:00
tools Two scons changes: 2005-03-30 12:13:02 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct Remove USE_CCGSUBSURFLIB stuff since it is always on now. 2005-03-31 16:21:08 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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