60bc63c7b8
and glass shaders. How well this will work on non-fermi GPU's is unclear still, it's a bit heavy on register usage. |
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.. | ||
CMakeLists.txt | ||
device_cpu.cpp | ||
device_cuda.cpp | ||
device_intern.h | ||
device_memory.h | ||
device_multi.cpp | ||
device_network.cpp | ||
device_network.h | ||
device_opencl.cpp | ||
device.cpp | ||
device.h |