blender/intern/cycles/util/util_view.h
Thomas Dinges b09684567e Cycles Standalone: The camera can now be moved and rotated with LMB/RMB mouse key.
ToDo: Add controls for forward/backward movement.
2014-02-14 01:17:01 +01:00

45 lines
1.4 KiB
C

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
#ifndef __UTIL_VIEW_H__
#define __UTIL_VIEW_H__
/* Functions to display a simple OpenGL window using GLUT, simplified to the
* bare minimum we need to reduce boilerplate code in tests apps. */
CCL_NAMESPACE_BEGIN
typedef void (*ViewInitFunc)(void);
typedef void (*ViewExitFunc)(void);
typedef void (*ViewResizeFunc)(int width, int height);
typedef void (*ViewDisplayFunc)(void);
typedef void (*ViewKeyboardFunc)(unsigned char key);
typedef void (*ViewMotionFunc)(int x, int y, int button);
void view_main_loop(const char *title, int width, int height,
ViewInitFunc initf, ViewExitFunc exitf,
ViewResizeFunc resize, ViewDisplayFunc display,
ViewKeyboardFunc keyboard, ViewMotionFunc motion);
void view_display_info(const char *info);
void view_display_help();
void view_redraw();
CCL_NAMESPACE_END
#endif /*__UTIL_VIEW_H__*/