blender/release/scripts/startup/bl_ui/space_image.py
Campbell Barton 52f1510613 UI: move space-mode selectors before menu items
This adds a convention to have a spaces primary mode selector
positioned to at the left of the header.
2018-05-01 18:56:52 +02:00

1358 lines
41 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
import math
from bpy.types import Header, Menu, Panel
from .properties_paint_common import (
UnifiedPaintPanel,
brush_texture_settings,
brush_texpaint_common,
brush_mask_texture_settings,
)
from .properties_grease_pencil_common import (
GreasePencilDrawingToolsPanel,
GreasePencilStrokeEditPanel,
GreasePencilStrokeSculptPanel,
GreasePencilBrushPanel,
GreasePencilBrushCurvesPanel,
GreasePencilDataPanel,
GreasePencilPaletteColorPanel,
)
from bpy.app.translations import pgettext_iface as iface_
class ImagePaintPanel(UnifiedPaintPanel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
class BrushButtonsPanel(UnifiedPaintPanel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
@classmethod
def poll(cls, context):
sima = context.space_data
toolsettings = context.tool_settings.image_paint
return sima.show_paint and toolsettings.brush
class UVToolsPanel:
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_category = "Tools"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_uvedit and not context.tool_settings.use_uv_sculpt
class IMAGE_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
sima = context.space_data
uv = sima.uv_editor
toolsettings = context.tool_settings
paint = toolsettings.image_paint
show_uvedit = sima.show_uvedit
show_render = sima.show_render
layout.operator("image.properties", icon='MENU_PANEL')
layout.operator("image.toolshelf", icon='MENU_PANEL')
layout.separator()
layout.prop(sima, "use_realtime_update")
if show_uvedit:
layout.prop(toolsettings, "show_uv_local_view")
layout.prop(uv, "show_other_objects")
layout.prop(uv, "show_metadata")
if paint.brush and (context.image_paint_object or sima.mode == 'PAINT'):
layout.prop(uv, "show_texpaint")
layout.prop(toolsettings, "show_uv_local_view", text="Show Same Material")
layout.separator()
layout.operator("image.view_zoom_in")
layout.operator("image.view_zoom_out")
layout.separator()
ratios = ((1, 8), (1, 4), (1, 2), (1, 1), (2, 1), (4, 1), (8, 1))
for a, b in ratios:
layout.operator("image.view_zoom_ratio", text=iface_("Zoom %d:%d") % (a, b), translate=False).ratio = a / b
layout.separator()
if show_uvedit:
layout.operator("image.view_selected")
layout.operator("image.view_all")
layout.operator("image.view_all", text="View Fit").fit_view = True
layout.separator()
if show_render:
layout.operator("image.render_border")
layout.operator("image.clear_render_border")
layout.separator()
layout.operator("image.cycle_render_slot", text="Render Slot Cycle Next")
layout.operator("image.cycle_render_slot", text="Render Slot Cycle Previous").reverse = True
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True
class IMAGE_MT_select(Menu):
bl_label = "Select"
def draw(self, context):
layout = self.layout
layout.operator("uv.select_border").pinned = False
layout.operator("uv.select_border", text="Border Select Pinned").pinned = True
layout.operator("uv.circle_select")
layout.separator()
layout.operator("uv.select_all").action = 'TOGGLE'
layout.operator("uv.select_all", text="Inverse").action = 'INVERT'
layout.separator()
layout.operator("uv.select_pinned")
layout.operator("uv.select_linked").extend = False
layout.separator()
layout.operator("uv.select_less", text="Less")
layout.operator("uv.select_more", text="More")
layout.separator()
layout.operator("uv.select_split")
class IMAGE_MT_brush(Menu):
bl_label = "Brush"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings
settings = toolsettings.image_paint
brush = settings.brush
ups = context.tool_settings.unified_paint_settings
layout.prop(ups, "use_unified_size", text="Unified Size")
layout.prop(ups, "use_unified_strength", text="Unified Strength")
layout.prop(ups, "use_unified_color", text="Unified Color")
layout.separator()
# brush tool
layout.prop_menu_enum(brush, "image_tool")
class IMAGE_MT_image(Menu):
bl_label = "Image"
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
layout.operator("image.new")
layout.operator("image.open")
show_render = sima.show_render
layout.operator("image.read_viewlayers")
layout.operator("image.save_dirty", text="Save All Images")
if ima:
if not show_render:
layout.operator("image.replace")
layout.operator("image.reload")
layout.operator("image.save")
layout.operator("image.save_as")
layout.operator("image.save_as", text="Save a Copy").copy = True
if ima.source == 'SEQUENCE':
layout.operator("image.save_sequence")
layout.operator("image.external_edit", "Edit Externally")
layout.separator()
layout.menu("IMAGE_MT_image_invert")
if not show_render:
if not ima.packed_file:
layout.separator()
layout.operator("image.pack")
# only for dirty && specific image types, perhaps
# this could be done in operator poll too
if ima.is_dirty:
if ima.source in {'FILE', 'GENERATED'} and ima.type != 'OPEN_EXR_MULTILAYER':
if ima.packed_file:
layout.separator()
layout.operator("image.pack", text="Pack As PNG").as_png = True
class IMAGE_MT_image_invert(Menu):
bl_label = "Invert"
def draw(self, context):
layout = self.layout
props = layout.operator("image.invert", text="Invert Image Colors")
props.invert_r = True
props.invert_g = True
props.invert_b = True
layout.separator()
layout.operator("image.invert", text="Invert Red Channel").invert_r = True
layout.operator("image.invert", text="Invert Green Channel").invert_g = True
layout.operator("image.invert", text="Invert Blue Channel").invert_b = True
layout.operator("image.invert", text="Invert Alpha Channel").invert_a = True
class IMAGE_MT_uvs_showhide(Menu):
bl_label = "Show/Hide Faces"
def draw(self, context):
layout = self.layout
layout.operator("uv.reveal")
layout.operator("uv.hide", text="Hide Selected").unselected = False
layout.operator("uv.hide", text="Hide Unselected").unselected = True
class IMAGE_MT_uvs_proportional(Menu):
bl_label = "Proportional Editing"
def draw(self, context):
layout = self.layout
layout.props_enum(context.tool_settings, "proportional_edit")
layout.separator()
layout.label("Falloff:")
layout.props_enum(context.tool_settings, "proportional_edit_falloff")
class IMAGE_MT_uvs_transform(Menu):
bl_label = "Transform"
def draw(self, context):
layout = self.layout
layout.operator("transform.translate")
layout.operator("transform.rotate")
layout.operator("transform.resize")
layout.separator()
layout.operator("transform.shear")
class IMAGE_MT_uvs_snap(Menu):
bl_label = "Snap"
def draw(self, context):
layout = self.layout
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("uv.snap_selected", text="Selected to Pixels").target = 'PIXELS'
layout.operator("uv.snap_selected", text="Selected to Cursor").target = 'CURSOR'
layout.operator("uv.snap_selected", text="Selected to Cursor (Offset)").target = 'CURSOR_OFFSET'
layout.operator("uv.snap_selected", text="Selected to Adjacent Unselected").target = 'ADJACENT_UNSELECTED'
layout.separator()
layout.operator("uv.snap_cursor", text="Cursor to Pixels").target = 'PIXELS'
layout.operator("uv.snap_cursor", text="Cursor to Selected").target = 'SELECTED'
class IMAGE_MT_uvs_mirror(Menu):
bl_label = "Mirror"
def draw(self, context):
layout = self.layout
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("transform.mirror", text="X Axis").constraint_axis[0] = True
layout.operator("transform.mirror", text="Y Axis").constraint_axis[1] = True
class IMAGE_MT_uvs_weldalign(Menu):
bl_label = "Weld/Align"
def draw(self, context):
layout = self.layout
layout.operator("uv.weld") # W, 1
layout.operator("uv.remove_doubles")
layout.operator_enum("uv.align", "axis") # W, 2/3/4
class IMAGE_MT_uvs(Menu):
bl_label = "UVs"
def draw(self, context):
layout = self.layout
sima = context.space_data
uv = sima.uv_editor
toolsettings = context.tool_settings
layout.prop(uv, "use_snap_to_pixels")
layout.prop(uv, "lock_bounds")
layout.separator()
layout.prop(toolsettings, "use_uv_sculpt")
layout.separator()
layout.prop(uv, "use_live_unwrap")
layout.operator("uv.unwrap")
layout.operator("uv.pin", text="Unpin").clear = True
layout.operator("uv.pin").clear = False
layout.separator()
layout.operator("uv.pack_islands")
layout.operator("uv.average_islands_scale")
layout.operator("uv.minimize_stretch")
layout.operator("uv.stitch")
layout.operator("uv.mark_seam").clear = False
layout.operator("uv.mark_seam", text="Clear Seam").clear = True
layout.operator("uv.seams_from_islands")
layout.operator("mesh.faces_mirror_uv")
layout.separator()
layout.menu("IMAGE_MT_uvs_transform")
layout.menu("IMAGE_MT_uvs_mirror")
layout.menu("IMAGE_MT_uvs_snap")
layout.menu("IMAGE_MT_uvs_weldalign")
layout.separator()
layout.menu("IMAGE_MT_uvs_proportional")
layout.separator()
layout.menu("IMAGE_MT_uvs_showhide")
class IMAGE_MT_uvs_select_mode(Menu):
bl_label = "UV Select Mode"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
toolsettings = context.tool_settings
# do smart things depending on whether uv_select_sync is on
if toolsettings.use_uv_select_sync:
props = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL')
props.value = "(True, False, False)"
props.data_path = "tool_settings.mesh_select_mode"
props = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL')
props.value = "(False, True, False)"
props.data_path = "tool_settings.mesh_select_mode"
props = layout.operator("wm.context_set_value", text="Face", icon='FACESEL')
props.value = "(False, False, True)"
props.data_path = "tool_settings.mesh_select_mode"
else:
props = layout.operator("wm.context_set_string", text="Vertex", icon='UV_VERTEXSEL')
props.value = 'VERTEX'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Edge", icon='UV_EDGESEL')
props.value = 'EDGE'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Face", icon='UV_FACESEL')
props.value = 'FACE'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Island", icon='UV_ISLANDSEL')
props.value = 'ISLAND'
props.data_path = "tool_settings.uv_select_mode"
class IMAGE_HT_header(Header):
bl_space_type = 'IMAGE_EDITOR'
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
iuser = sima.image_user
toolsettings = context.tool_settings
mode = sima.mode
show_render = sima.show_render
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
row = layout.row(align=True)
row.template_header()
layout.prop(sima, "mode", text="")
MASK_MT_editor_menus.draw_collapsible(context, layout)
layout.template_ID(sima, "image", new="image.new", open="image.open")
if not show_render:
layout.prop(sima, "use_image_pin", text="")
if show_maskedit:
row = layout.row()
row.template_ID(sima, "mask", new="mask.new")
layout.prop(sima, "pivot_point", icon_only=True)
# uv editing
if show_uvedit:
uvedit = sima.uv_editor
layout.prop(toolsettings, "use_uv_select_sync", text="")
if toolsettings.use_uv_select_sync:
layout.template_edit_mode_selection()
else:
layout.prop(toolsettings, "uv_select_mode", text="", expand=True)
layout.prop(uvedit, "sticky_select_mode", icon_only=True)
row = layout.row(align=True)
row.prop(toolsettings, "proportional_edit", icon_only=True)
if toolsettings.proportional_edit != 'DISABLED':
row.prop(toolsettings, "proportional_edit_falloff", icon_only=True)
row = layout.row(align=True)
row.prop(toolsettings, "use_snap", text="")
row.prop(toolsettings, "snap_uv_element", icon_only=True)
if toolsettings.snap_uv_element != 'INCREMENT':
row.prop(toolsettings, "snap_target", text="")
mesh = context.edit_object.data
layout.prop_search(mesh.uv_layers, "active", mesh, "uv_layers", text="")
if ima:
if ima.is_stereo_3d:
row = layout.row()
row.prop(sima, "show_stereo_3d", text="")
# layers
layout.template_image_layers(ima, iuser)
# draw options
row = layout.row(align=True)
row.prop(sima, "draw_channels", text="", expand=True)
row = layout.row(align=True)
if ima.type == 'COMPOSITE':
row.operator("image.record_composite", icon='REC')
if ima.type == 'COMPOSITE' and ima.source in {'MOVIE', 'SEQUENCE'}:
row.operator("image.play_composite", icon='PLAY')
if show_uvedit or show_maskedit or mode == 'PAINT':
layout.prop(sima, "use_realtime_update", icon_only=True, icon='LOCKED')
class MASK_MT_editor_menus(Menu):
bl_idname = "MASK_MT_editor_menus"
bl_label = ""
def draw(self, context):
self.draw_menus(self.layout, context)
@staticmethod
def draw_menus(layout, context):
sima = context.space_data
ima = sima.image
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
show_paint = sima.show_paint
layout.menu("IMAGE_MT_view")
if show_uvedit:
layout.menu("IMAGE_MT_select")
if show_maskedit:
layout.menu("MASK_MT_select")
if show_paint:
layout.menu("IMAGE_MT_brush")
if ima and ima.is_dirty:
layout.menu("IMAGE_MT_image", text="Image*")
else:
layout.menu("IMAGE_MT_image", text="Image")
if show_uvedit:
layout.menu("IMAGE_MT_uvs")
if show_maskedit:
layout.menu("MASK_MT_mask")
# -----------------------------------------------------------------------------
# Mask (similar code in space_clip.py, keep in sync)
# note! - panel placement does _not_ fit well with image panels... need to fix
from .properties_mask_common import (
MASK_PT_mask,
MASK_PT_layers,
MASK_PT_spline,
MASK_PT_point,
MASK_PT_display,
MASK_PT_tools,
MASK_PT_add,
)
class IMAGE_PT_mask(MASK_PT_mask, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
class IMAGE_PT_mask_layers(MASK_PT_layers, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
class IMAGE_PT_mask_display(MASK_PT_display, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
class IMAGE_PT_active_mask_spline(MASK_PT_spline, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
class IMAGE_PT_active_mask_point(MASK_PT_point, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
class IMAGE_PT_tools_mask(MASK_PT_tools, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_category = 'Mask'
class IMAGE_PT_tools_mask_add(MASK_PT_add, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_category = 'Mask'
# --- end mask ---
class IMAGE_PT_image_properties(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_label = "Image"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima.image)
def draw(self, context):
layout = self.layout
sima = context.space_data
iuser = sima.image_user
layout.template_image(sima, "image", iuser, multiview=True)
class IMAGE_PT_view_properties(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_label = "Display"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.image or sima.show_uvedit))
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
show_render = sima.show_render
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
uvedit = sima.uv_editor
split = layout.split()
col = split.column()
if ima:
col.prop(ima, "display_aspect", text="Aspect Ratio")
col = split.column()
col.label(text="Coordinates:")
col.prop(sima, "show_repeat", text="Repeat")
if show_uvedit:
col.prop(uvedit, "show_normalized_coords", text="Normalized")
elif show_uvedit:
col.label(text="Coordinates:")
col.prop(uvedit, "show_normalized_coords", text="Normalized")
if show_uvedit or show_maskedit:
col = layout.column()
col.label("Cursor Location:")
col.row().prop(sima, "cursor_location", text="")
if show_uvedit:
col.separator()
col.label(text="UVs:")
col.row().prop(uvedit, "edge_draw_type", expand=True)
split = layout.split()
col = split.column()
col.prop(uvedit, "show_faces")
col.prop(uvedit, "show_smooth_edges", text="Smooth")
col.prop(uvedit, "show_modified_edges", text="Modified")
col = split.column()
col.prop(uvedit, "show_stretch", text="Stretch")
sub = col.column()
sub.active = uvedit.show_stretch
sub.row().prop(uvedit, "draw_stretch_type", expand=True)
col = layout.column()
col.prop(uvedit, "show_other_objects")
row = col.row()
row.active = uvedit.show_other_objects
row.prop(uvedit, "other_uv_filter", text="Filter")
if show_render and ima:
layout.separator()
render_slot = ima.render_slots.active
layout.prop(render_slot, "name", text="Slot Name")
class IMAGE_PT_tools_transform_uvs(Panel, UVToolsPanel):
bl_label = "Transform"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_uvedit and not context.tool_settings.use_uv_sculpt
def draw(self, context):
layout = self.layout
col = layout.column(align=True)
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col.operator("transform.shear")
class IMAGE_PT_tools_align_uvs(Panel, UVToolsPanel):
bl_label = "UV Align"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_uvedit and not context.tool_settings.use_uv_sculpt
def draw(self, context):
layout = self.layout
layout.operator_context = 'EXEC_REGION_WIN'
split = layout.split()
col = split.column(align=True)
col.operator("transform.mirror", text="Mirror X").constraint_axis[0] = True
col.operator("transform.mirror", text="Mirror Y").constraint_axis[1] = True
col = split.column(align=True)
col.operator("transform.rotate", text="Rotate +90°").value = math.pi / 2
col.operator("transform.rotate", text="Rotate - 90°").value = math.pi / -2
split = layout.split()
col = split.column(align=True)
col.operator("uv.align", text="Straighten").axis = 'ALIGN_S'
col.operator("uv.align", text="Straighten X").axis = 'ALIGN_T'
col.operator("uv.align", text="Straighten Y").axis = 'ALIGN_U'
col = split.column(align=True)
col.operator("uv.align", text="Align Auto").axis = 'ALIGN_AUTO'
col.operator("uv.align", text="Align X").axis = 'ALIGN_X'
col.operator("uv.align", text="Align Y").axis = 'ALIGN_Y'
class IMAGE_PT_tools_uvs(Panel, UVToolsPanel):
bl_label = "UV Tools"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_uvedit and not context.tool_settings.use_uv_sculpt
def draw(self, context):
layout = self.layout
col = layout.column(align=True)
row = col.row(align=True)
row.operator("uv.weld")
row.operator("uv.stitch")
col.operator("uv.remove_doubles")
col.operator("uv.average_islands_scale")
col.operator("uv.pack_islands")
col.operator("mesh.faces_mirror_uv")
col.operator("uv.minimize_stretch")
layout.label(text="UV Unwrap:")
row = layout.row(align=True)
row.operator("uv.pin").clear = False
row.operator("uv.pin", text="Unpin").clear = True
col = layout.column(align=True)
row = col.row(align=True)
row.operator("uv.mark_seam", text="Mark Seam").clear = False
row.operator("uv.mark_seam", text="Clear Seam").clear = True
col.operator("uv.seams_from_islands", text="Mark Seams from Islands")
col.operator("uv.unwrap")
class IMAGE_PT_paint(Panel, ImagePaintPanel):
bl_label = "Paint"
bl_category = "Tools"
def draw(self, context):
layout = self.layout
settings = context.tool_settings.image_paint
brush = settings.brush
col = layout.column()
col.template_ID_preview(settings, "brush", new="brush.add", rows=2, cols=6)
if brush:
brush_texpaint_common(self, context, layout, brush, settings)
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_paint
class IMAGE_PT_tools_brush_overlay(BrushButtonsPanel, Panel):
bl_label = "Overlay"
bl_options = {'DEFAULT_CLOSED'}
bl_category = "Options"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings.image_paint
brush = toolsettings.brush
tex_slot = brush.texture_slot
tex_slot_mask = brush.mask_texture_slot
col = layout.column()
col.label(text="Curve:")
row = col.row(align=True)
if brush.use_cursor_overlay:
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row(align=True)
sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
col.active = brush.brush_capabilities.has_overlay
col.label(text="Texture:")
row = col.row(align=True)
if tex_slot.map_mode != 'STENCIL':
if brush.use_primary_overlay:
row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row(align=True)
sub.prop(brush, "texture_overlay_alpha", text="Alpha")
sub.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
col.label(text="Mask Texture:")
row = col.row(align=True)
if tex_slot_mask.map_mode != 'STENCIL':
if brush.use_secondary_overlay:
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row(align=True)
sub.prop(brush, "mask_overlay_alpha", text="Alpha")
sub.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel):
bl_label = "Texture"
bl_options = {'DEFAULT_CLOSED'}
bl_category = "Tools"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings.image_paint
brush = toolsettings.brush
col = layout.column()
col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
brush_texture_settings(col, brush, 0)
class IMAGE_PT_tools_mask_texture(BrushButtonsPanel, Panel):
bl_label = "Texture Mask"
bl_options = {'DEFAULT_CLOSED'}
bl_category = "Tools"
def draw(self, context):
layout = self.layout
brush = context.tool_settings.image_paint.brush
col = layout.column()
col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
brush_mask_texture_settings(col, brush)
class IMAGE_PT_tools_brush_tool(BrushButtonsPanel, Panel):
bl_label = "Tool"
bl_options = {'DEFAULT_CLOSED'}
bl_category = "Options"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings.image_paint
brush = toolsettings.brush
layout.prop(brush, "image_tool", text="")
row = layout.row(align=True)
row.prop(brush, "use_paint_sculpt", text="", icon='SCULPTMODE_HLT')
row.prop(brush, "use_paint_vertex", text="", icon='VPAINT_HLT')
row.prop(brush, "use_paint_weight", text="", icon='WPAINT_HLT')
row.prop(brush, "use_paint_image", text="", icon='TPAINT_HLT')
class IMAGE_PT_paint_stroke(BrushButtonsPanel, Panel):
bl_label = "Paint Stroke"
bl_options = {'DEFAULT_CLOSED'}
bl_category = "Tools"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings.image_paint
brush = toolsettings.brush
col = layout.column()
col.label(text="Stroke Method:")
col.prop(brush, "stroke_method", text="")
if brush.use_anchor:
col.separator()
col.prop(brush, "use_edge_to_edge", "Edge To Edge")
if brush.use_airbrush:
col.separator()
col.prop(brush, "rate", text="Rate", slider=True)
if brush.use_space:
col.separator()
row = col.row(align=True)
row.prop(brush, "spacing", text="Spacing")
row.prop(brush, "use_pressure_spacing", toggle=True, text="")
if brush.use_line or brush.use_curve:
col.separator()
row = col.row(align=True)
row.prop(brush, "spacing", text="Spacing")
if brush.use_curve:
col.separator()
col.template_ID(brush, "paint_curve", new="paintcurve.new")
col.operator("paintcurve.draw")
col = layout.column()
col.separator()
row = col.row(align=True)
row.prop(brush, "use_relative_jitter", icon_only=True)
if brush.use_relative_jitter:
row.prop(brush, "jitter", slider=True)
else:
row.prop(brush, "jitter_absolute")
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col = layout.column()
col.separator()
if brush.brush_capabilities.has_smooth_stroke:
col.prop(brush, "use_smooth_stroke")
sub = col.column()
sub.active = brush.use_smooth_stroke
sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
col.separator()
col.prop(toolsettings, "input_samples")
class IMAGE_PT_paint_curve(BrushButtonsPanel, Panel):
bl_label = "Paint Curve"
bl_options = {'DEFAULT_CLOSED'}
bl_category = "Tools"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings.image_paint
brush = toolsettings.brush
layout.template_curve_mapping(brush, "curve")
col = layout.column(align=True)
row = col.row(align=True)
row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
class IMAGE_PT_tools_imagepaint_symmetry(BrushButtonsPanel, Panel):
bl_category = "Tools"
bl_context = "imagepaint"
bl_label = "Tiling"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings
ipaint = toolsettings.image_paint
col = layout.column(align=True)
row = col.row(align=True)
row.prop(ipaint, "tile_x", text="X", toggle=True)
row.prop(ipaint, "tile_y", text="Y", toggle=True)
class IMAGE_PT_tools_brush_appearance(BrushButtonsPanel, Panel):
bl_label = "Appearance"
bl_options = {'DEFAULT_CLOSED'}
bl_category = "Options"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings.image_paint
brush = toolsettings.brush
if brush is None: # unlikely but can happen
layout.label(text="Brush Unset")
return
col = layout.column(align=True)
col.prop(toolsettings, "show_brush")
sub = col.column()
sub.active = toolsettings.show_brush
sub.prop(brush, "cursor_color_add", text="")
col.separator()
col.prop(brush, "use_custom_icon")
sub = col.column()
sub.active = brush.use_custom_icon
sub.prop(brush, "icon_filepath", text="")
class IMAGE_PT_tools_paint_options(BrushButtonsPanel, Panel):
bl_label = "Image Paint"
bl_category = "Options"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings
# brush = toolsettings.image_paint.brush
ups = toolsettings.unified_paint_settings
col = layout.column(align=True)
col.label(text="Unified Settings:")
row = col.row()
row.prop(ups, "use_unified_size", text="Size")
row.prop(ups, "use_unified_strength", text="Strength")
col.prop(ups, "use_unified_color", text="Color")
class IMAGE_PT_uv_sculpt_curve(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_label = "UV Sculpt Curve"
bl_category = "Tools"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sima = context.space_data
toolsettings = context.tool_settings.image_paint
return sima.show_uvedit and context.tool_settings.use_uv_sculpt and not (sima.show_paint and toolsettings.brush)
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings
uvsculpt = toolsettings.uv_sculpt
brush = uvsculpt.brush
layout.template_curve_mapping(brush, "curve")
row = layout.row(align=True)
row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
class IMAGE_PT_uv_sculpt(Panel, ImagePaintPanel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_category = "Tools"
bl_label = "UV Sculpt"
@classmethod
def poll(cls, context):
sima = context.space_data
toolsettings = context.tool_settings.image_paint
return sima.show_uvedit and context.tool_settings.use_uv_sculpt and not (sima.show_paint and toolsettings.brush)
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings
uvsculpt = toolsettings.uv_sculpt
brush = uvsculpt.brush
if brush:
col = layout.column()
row = col.row(align=True)
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
self.prop_unified_size(row, context, brush, "use_pressure_size")
row = col.row(align=True)
self.prop_unified_strength(row, context, brush, "strength", slider=True, text="Strength")
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
col = layout.column()
col.prop(toolsettings, "uv_sculpt_lock_borders")
col.prop(toolsettings, "uv_sculpt_all_islands")
col.prop(toolsettings, "uv_sculpt_tool")
if toolsettings.uv_sculpt_tool == 'RELAX':
col.prop(toolsettings, "uv_relax_method")
col.prop(uvsculpt, "show_brush")
class IMAGE_PT_options_uvs(Panel, UVToolsPanel):
bl_label = "UV Options"
bl_category = "Options"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_uvedit
def draw(self, context):
layout = self.layout
sima = context.space_data
uv = sima.uv_editor
toolsettings = context.tool_settings
col = layout.column(align=True)
col.prop(toolsettings, "use_uv_sculpt")
col.prop(uv, "use_live_unwrap")
col.prop(uv, "use_snap_to_pixels")
col.prop(uv, "lock_bounds")
class ImageScopesPanel:
@classmethod
def poll(cls, context):
sima = context.space_data
if not (sima and sima.image):
return False
# scopes are not updated in paint modes, hide
if sima.mode == 'PAINT':
return False
ob = context.active_object
if ob and ob.mode in {'TEXTURE_PAINT', 'EDIT'}:
return False
return True
class IMAGE_PT_view_histogram(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_label = "Histogram"
bl_category = "Scopes"
def draw(self, context):
layout = self.layout
sima = context.space_data
hist = sima.scopes.histogram
layout.template_histogram(sima.scopes, "histogram")
row = layout.row(align=True)
row.prop(hist, "mode", expand=True)
row.prop(hist, "show_line", text="")
class IMAGE_PT_view_waveform(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_label = "Waveform"
bl_category = "Scopes"
def draw(self, context):
layout = self.layout
sima = context.space_data
layout.template_waveform(sima, "scopes")
row = layout.split(percentage=0.75)
row.prop(sima.scopes, "waveform_alpha")
row.prop(sima.scopes, "waveform_mode", text="")
class IMAGE_PT_view_vectorscope(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_label = "Vectorscope"
bl_category = "Scopes"
def draw(self, context):
layout = self.layout
sima = context.space_data
layout.template_vectorscope(sima, "scopes")
layout.prop(sima.scopes, "vectorscope_alpha")
class IMAGE_PT_sample_line(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_label = "Sample Line"
bl_category = "Scopes"
def draw(self, context):
layout = self.layout
sima = context.space_data
hist = sima.sample_histogram
layout.operator("image.sample_line")
layout.template_histogram(sima, "sample_histogram")
row = layout.row(align=True)
row.prop(hist, "mode", expand=True)
row.prop(hist, "show_line", text="")
class IMAGE_PT_scope_sample(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
bl_label = "Scope Samples"
bl_category = "Scopes"
def draw(self, context):
layout = self.layout
sima = context.space_data
row = layout.row()
row.prop(sima.scopes, "use_full_resolution")
sub = row.row()
sub.active = not sima.scopes.use_full_resolution
sub.prop(sima.scopes, "accuracy")
# Grease Pencil properties
class IMAGE_PT_grease_pencil(GreasePencilDataPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
# NOTE: this is just a wrapper around the generic GP Panel
# Grease Pencil palette colors
class IMAGE_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
# NOTE: this is just a wrapper around the generic GP Panel
# Grease Pencil drawing tools
class IMAGE_PT_tools_grease_pencil_draw(GreasePencilDrawingToolsPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
# Grease Pencil stroke editing tools
class IMAGE_PT_tools_grease_pencil_edit(GreasePencilStrokeEditPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
# Grease Pencil stroke sculpting tools
class IMAGE_PT_tools_grease_pencil_sculpt(GreasePencilStrokeSculptPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
# Grease Pencil drawing brushes
class IMAGE_PT_tools_grease_pencil_brush(GreasePencilBrushPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
# Grease Pencil drawing curves
class IMAGE_PT_tools_grease_pencil_brushcurves(GreasePencilBrushCurvesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
classes = (
IMAGE_MT_view,
IMAGE_MT_select,
IMAGE_MT_brush,
IMAGE_MT_image,
IMAGE_MT_image_invert,
IMAGE_MT_uvs,
IMAGE_MT_uvs_showhide,
IMAGE_MT_uvs_proportional,
IMAGE_MT_uvs_transform,
IMAGE_MT_uvs_snap,
IMAGE_MT_uvs_mirror,
IMAGE_MT_uvs_weldalign,
IMAGE_MT_uvs_select_mode,
IMAGE_HT_header,
MASK_MT_editor_menus,
IMAGE_PT_mask,
IMAGE_PT_tools_mask_add,
IMAGE_PT_mask_layers,
IMAGE_PT_mask_display,
IMAGE_PT_active_mask_spline,
IMAGE_PT_active_mask_point,
IMAGE_PT_image_properties,
IMAGE_PT_view_properties,
IMAGE_PT_tools_transform_uvs,
IMAGE_PT_tools_align_uvs,
IMAGE_PT_tools_uvs,
IMAGE_PT_options_uvs,
IMAGE_PT_paint,
IMAGE_PT_tools_brush_overlay,
IMAGE_PT_tools_brush_texture,
IMAGE_PT_tools_mask,
IMAGE_PT_tools_mask_texture,
IMAGE_PT_tools_brush_tool,
IMAGE_PT_paint_stroke,
IMAGE_PT_paint_curve,
IMAGE_PT_tools_imagepaint_symmetry,
IMAGE_PT_tools_brush_appearance,
IMAGE_PT_tools_paint_options,
IMAGE_PT_uv_sculpt,
IMAGE_PT_uv_sculpt_curve,
IMAGE_PT_view_histogram,
IMAGE_PT_view_waveform,
IMAGE_PT_view_vectorscope,
IMAGE_PT_sample_line,
IMAGE_PT_scope_sample,
IMAGE_PT_grease_pencil,
IMAGE_PT_grease_pencil_palettecolor,
IMAGE_PT_tools_grease_pencil_draw,
IMAGE_PT_tools_grease_pencil_edit,
IMAGE_PT_tools_grease_pencil_sculpt,
IMAGE_PT_tools_grease_pencil_brush,
IMAGE_PT_tools_grease_pencil_brushcurves,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)