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Campbell Barton 64bf179a17 Fix T65986: Inaccurate center of mass, calculating mesh center
Use a median center of polygons as an initial value for volume center
calculation since the volume accumulation quickly generates very large
numbers that become inaccurate if the geometry is too far
from it's current center.
2020-06-18 22:37:32 +10:00
.github Revert "Merge branch 'master' into blender-v2.81-release" 2019-10-11 21:31:58 +02:00
build_files Buildbot: Cleanup, remove unused script and change naming 2020-06-17 17:39:17 +02:00
doc Fix doc generation for enum & attr's with multi-line descriptions 2020-06-18 16:26:16 +10:00
extern Fix T66786: Audio SDL: Video editor Sound muted without muting it 2020-06-13 15:19:03 +02:00
intern Fluids: fix variable names 2020-06-18 14:27:58 +02:00
release Fix T77957: Height change in Camera Properties column when changing lens type 2020-06-18 11:09:53 +02:00
source Fix T65986: Inaccurate center of mass, calculating mesh center 2020-06-18 22:37:32 +10:00
tests Allow interpolation of matrices with negative scale / axis flips 2020-06-18 10:37:52 +02:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format BLI: generally improve C++ data structures 2020-06-09 10:15:43 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt Alembic: remove HDF5 support from CMake files 2020-06-15 11:58:58 +02:00
COPYING
GNUmakefile Makefile: Add build target for release 2020-06-11 17:28:01 -04:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.