66056fead0
Don't assume existence of GPU backend in (background) preview rendering. Also add null pointer checks and rely on assert instead to detect invalid usage of GPU_render_begin/end, so that potential future mistakes don't cause crashes. Pull Request: https://projects.blender.org/blender/blender/pulls/112971 |
||
---|---|---|
.. | ||
blender | ||
creator | ||
CMakeLists.txt |