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Brecht Van Lommel 669befdfbe Cycles: add Intel OpenImageDenoise support for viewport denoising
Compared to Optix denoise, this is usually slower since there is no GPU
acceleration. Some optimizations may still be possible, in avoid copies
to the GPU and/or denoising less often.

The main thing is that this adds viewport denoising support for computers
without an NVIDIA GPU (as long as the CPU supports SSE 4.1, which is nearly
all of them).

Ref T76259
2020-06-24 15:17:36 +02:00
.github Revert "Merge branch 'master' into blender-v2.81-release" 2019-10-11 21:31:58 +02:00
build_files USD: Upgrade library 20.02 → 20.05 2020-06-19 17:37:14 +02:00
doc API Docs: Small edits to recent commit 2020-06-23 17:10:07 -04:00
extern Cleanup: Fix build-warning with MSVC 2020-06-19 17:28:42 -06:00
intern Cycles: add Intel OpenImageDenoise support for viewport denoising 2020-06-24 15:17:36 +02:00
release Text: add replace all operator 2020-06-24 15:00:12 +10:00
source Cycles: add denoising settings to the render properties 2020-06-24 15:17:36 +02:00
tests Functions: Multi Function Network 2020-06-23 10:16:14 +02:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format BLI: generally improve C++ data structures 2020-06-09 10:15:43 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt Preferences: New experimental settings for particle system and hair 2020-06-23 11:30:46 +02:00
COPYING
GNUmakefile Makefile: Add build target for release 2020-06-11 17:28:01 -04:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.