blender/extern/CMakeLists.txt
Dalai Felinto 159806140f Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine

This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.

Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
  that we can wait until then to remove this.
2018-04-17 17:51:28 +02:00

113 lines
2.6 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
# Libs that adhere to strict flags
add_subdirectory(curve_fit_nd)
# Otherwise we get warnings here that we cant fix in external projects
remove_strict_flags()
# Not a strict flag, but noisy for code we don't maintain
if(CMAKE_COMPILER_IS_GNUCC)
remove_cc_flag(
"-Wmisleading-indentation"
)
endif()
add_subdirectory(rangetree)
add_subdirectory(wcwidth)
if(WITH_BULLET)
if(NOT WITH_SYSTEM_BULLET)
add_subdirectory(bullet2)
endif()
endif()
# now only available in a branch
#if(WITH_MOD_CLOTH_ELTOPO)
# add_subdirectory(eltopo)
#endif()
if(WITH_BINRELOC)
add_subdirectory(binreloc)
endif()
if(NOT WITH_SYSTEM_GLEW)
if(WITH_GLEW_ES)
add_subdirectory(glew-es)
else()
add_subdirectory(glew)
endif()
endif()
if(WITH_IMAGE_OPENJPEG AND (NOT WITH_SYSTEM_OPENJPEG))
add_subdirectory(libopenjpeg)
endif()
if(WITH_LZO AND NOT WITH_SYSTEM_LZO)
add_subdirectory(lzo)
endif()
if(WITH_LZMA)
add_subdirectory(lzma)
endif()
if(WITH_CYCLES OR WITH_COMPOSITOR OR WITH_OPENSUBDIV)
add_subdirectory(clew)
if(WITH_CUDA_DYNLOAD)
add_subdirectory(cuew)
endif()
endif()
if(WITH_X11 AND WITH_GHOST_XDND)
add_subdirectory(xdnd)
endif()
if(WITH_LIBMV)
add_subdirectory(ceres)
endif()
if(WITH_LIBMV OR WITH_GTESTS OR (WITH_CYCLES AND WITH_CYCLES_LOGGING))
if(NOT WITH_SYSTEM_GFLAGS)
add_subdirectory(gflags)
endif()
add_subdirectory(glog)
endif()
if(WITH_GTESTS)
add_subdirectory(gtest)
add_subdirectory(gmock)
endif()
if(WITH_SDL AND WITH_SDL_DYNLOAD)
add_subdirectory(sdlew)
endif()
if(WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE)
set(AUDASPACE_CMAKE_CFG ${CMAKE_CURRENT_SOURCE_DIR}/audaspace/blender_config.cmake)
add_subdirectory(audaspace)
endif()