blender/source/gameengine
Simon Clitherow 671235b69b Finalised support for compiling BULLET on linux.
Bullet is now off by default on all platforms until we get an OK
from Erwin. To enable it, change USE_PHYSICS to 'bullet' in your
config.opts.
2005-08-02 18:54:11 +00:00
..
BlenderRoutines Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00
Converter added python binding for debugdraw, 2005-08-02 14:59:49 +00:00
Expressions Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
GameLogic more preparations for bullet physics, and some eol issues with SCA_Joystick* 2005-07-18 05:41:00 +00:00
GamePlayer - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
Ketsji added python binding for debugdraw, 2005-08-02 14:59:49 +00:00
Network Big patches: 2005-03-25 10:33:39 +00:00
Physics Finalised support for compiling BULLET on linux. 2005-08-02 18:54:11 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
SceneGraph big warning hunt commit 2005-03-09 19:45:59 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00