671c6d8afd
We use the polyline shader for drawing the rotation gizmo now. This shader supports clipping without hardware clip planes. |
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.. | ||
blender | ||
creator | ||
tools@5cf2fc3e5d | ||
CMakeLists.txt |
671c6d8afd
We use the polyline shader for drawing the rotation gizmo now. This shader supports clipping without hardware clip planes. |
||
---|---|---|
.. | ||
blender | ||
creator | ||
tools@5cf2fc3e5d | ||
CMakeLists.txt |