blender/intern/openvdb
Hans Goudey 67d56eb71e Cleanup: Remove unused/unecessary OpenVDB C API
This commit uses OpenVDB more directly for the voxel remesher, without
the extra indirection of copying to a Blender API. This makes the code
simpler, shorter, and easier to understand (though I didn't observe any
performance improvement).

This also removes the rest of the unused and undocumented OpenVDB C API,
which was written when Blender's code didn't really use C++, and doesn't
serve a purpose anymore. Those features will be implemented as nodes in
the future anyway (see D12100).

Differential Revision: https://developer.blender.org/D12097
2021-08-02 12:26:28 -04:00
..
CMakeLists.txt Cleanup: Remove unused/unecessary OpenVDB C API 2021-08-02 12:26:28 -04:00
openvdb_capi.cc Cleanup: Remove unused/unecessary OpenVDB C API 2021-08-02 12:26:28 -04:00
openvdb_capi.h Cleanup: Remove unused/unecessary OpenVDB C API 2021-08-02 12:26:28 -04:00