blender/source/gameengine/Expressions/IdentifierExpr.h
2008-01-07 19:13:47 +00:00

53 lines
1.6 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __IDENTIFIER_EXPR
#define __IDENTIFIER_EXPR
#include "Expression.h"
class CIdentifierExpr : public CExpression
{
CValue* m_idContext;
STR_String m_identifier;
public:
CIdentifierExpr(const STR_String& identifier,CValue* id_context);
virtual ~CIdentifierExpr();
virtual CValue* Calculate();
virtual bool MergeExpression(CExpression* otherexpr);
virtual unsigned char GetExpressionID();
virtual bool NeedsRecalculated();
virtual CExpression* CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks);
virtual void ClearModified();
virtual void BroadcastOperators(VALUE_OPERATOR op);
};
#endif //__IDENTIFIER_EXPR