blender/source/gameengine/Expressions/IntValue.h
Brecht Van Lommel c8b4cf9206 2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD

Notes:
* Game and sequencer RNA, and sequencer header are now out of date
  a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
  not needed anymore.
  * Fix "duplicate strip" always increase the user count for ipo.
  * IPO pinning on sequencer strips was lost during Undo.
2009-06-08 20:08:19 +00:00

63 lines
1.5 KiB
C++

/*
* IntValue.h: interface for the CIntValue class.
* $Id$
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
#if !defined _INTVALUE_H
#define _INTVALUE_H
#include "Value.h"
typedef long long cInt;
class CIntValue : public CPropValue
{
//PLUGIN_DECLARE_SERIAL (CIntValue,CValue)
public:
virtual const STR_String& GetText();
virtual double GetNumber();
cInt GetInt();
CIntValue();
CIntValue(cInt innie);
CIntValue(cInt innie,
const char *name,
AllocationTYPE alloctype=CValue::HEAPVALUE);
virtual CValue* Calc(VALUE_OPERATOR op,
CValue *val);
virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype,
VALUE_OPERATOR op,
CValue *val);
virtual void SetValue(CValue* newval);
void Configure(CValue* menuvalue);
void AddConfigurationData(CValue* menuvalue);
virtual CValue* GetReplica();
virtual PyObject* ConvertValueToPython();
protected:
virtual ~CIntValue();
private:
cInt m_int;
STR_String* m_pstrRep;
};
#endif // !defined _INTVALUE_H