61e7734aaf
Game engine Makefile update. Note to coders: including BLO_ for only intptr typedef is ehh... not so nice. But it should not have been added there in first place. (BLO_ = .blend file read/write). Nice for a future cleanup. :) Also goes for ED_ includes btw, = bad level call for GE! If you need it to get things work now, fine, but it will make player impossible.
47 lines
1.3 KiB
Makefile
47 lines
1.3 KiB
Makefile
#
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# $Id$
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): none yet.
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#
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# ***** END GPL LICENSE BLOCK *****
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#
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#
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LIBNAME = expression
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DIR = $(OCGDIR)/gameengine/$(LIBNAME)
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include nan_compile.mk
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CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
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CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
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CPPFLAGS += -I../../blender/makesdna
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CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
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CPPFLAGS += -I$(NAN_STRING)/include
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CPPFLAGS += -I$(NAN_MOTO)/include
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CPPFLAGS += -I../../kernel/gen_system
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CPPFLAGS += -I../../gameengine/SceneGraph
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