blender/intern/cycles
Kévin Dietrich 6b041ad3d0 Cycles: use object coordinates when generated coordinates are missing
This modifies the attribute lookup to use object coordinates if no
generated coordinates are found on the geometry.

This is useful to avoid creating and copying this attribute, thus saving
a bit of time and memory.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D12238
2021-08-18 21:20:39 +02:00
..
app Cleanup: full sentences in comments, improve comment formatting 2021-06-26 21:50:48 +10:00
blender UDIM: Support tile sets that do not start at 1001 2021-08-17 21:44:36 -07:00
bvh Cleanup: repeated terms in code comments & error messages 2021-06-28 15:46:08 +10:00
cmake Xcode: support cmake options for grouping in folders 2021-08-05 15:31:41 -03:00
device Cleanup: clang-format (re-run after v12 version bump) 2021-07-30 16:19:19 +10:00
doc CMake: refresh building and external library handling of Cycles standalone 2020-09-04 17:10:50 +02:00
graph Cleanup: format 2021-05-03 04:42:39 +02:00
kernel Cycles: use object coordinates when generated coordinates are missing 2021-08-18 21:20:39 +02:00
render Cycles: avoid copying vertex normals attribute twice to the devices 2021-08-18 21:12:39 +02:00
subd Cycles: add utility functions for zero float2/float3/float4/transform 2021-02-17 16:26:24 +01:00
test Cleanup: Spelling Mistakes 2021-06-22 10:54:50 -07:00
util Cleanup: clang-format (re-run after v12 version bump) 2021-07-30 16:19:19 +10:00
CMakeLists.txt Cycles: remove WITH_CYCLES_DEBUG, add WITH_CYCLES_DEBUG_NAN 2021-07-28 19:27:57 +02:00