blender/source/gameengine
Ton Roosendaal 6b7b812208 This file did not compile, but is also not part of the build target...
Fixed neverheless, patch #6258 from Early Ehlinger
2008-09-18 16:43:31 +00:00
..
BlenderRoutines Fix zoom level and clipping to be consistent with the viewport 2008-09-15 00:11:30 +00:00
Converter Fix for bug #3858: the game engine mouse focus sensor did not work 2008-09-18 01:46:28 +00:00
Expressions converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
GameLogic Fix for bug #17620: the motion blur actuator did not work correct 2008-09-15 00:57:11 +00:00
GamePlayer Fix for bug #4192: game engine armatures that are dynamically added 2008-09-17 01:29:54 +00:00
Ketsji Fix for bug #3858: the game engine mouse focus sensor did not work 2008-09-18 01:46:28 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics This file did not compile, but is also not part of the build target... 2008-09-18 16:43:31 +00:00
PyDoc Game engine: added Rasterizer.get/setMaterialMode to set texface, 2008-09-13 19:19:51 +00:00
Rasterizer Fix bug that broke editing vertices through python in the game engine. 2008-09-16 19:28:54 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00