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Julian Eisel 6b8555e01c VR: Fix big performance bottleneck for simple scenes
Blender's main loop puts the main thread to sleep for 5ms if no user input was
received from the OS. We never want that to happen while the VR session is
running, which runs on the main thread too.

For simpler scenes, where the viewport already draws fast, this may have quite
some impact. E.g. in my tests, the classroom scene went from ~55 to quite
stable 90 FPS in solid mode (total render time as measured and averaged by
Windows Mixed Reality utilities). With Eevee, it only went from 41 to 47 FPS.
In complex files, there's barely a difference. E.g. less than 1 FPS increase in
a Spring file (both Solid mode and Eevee).
2020-05-24 17:26:31 +02:00
.github Revert "Merge branch 'master' into blender-v2.81-release" 2019-10-11 21:31:58 +02:00
build_files Deps : XR_OpenXR_SDK 1.0.8 2020-05-23 15:58:15 -06:00
doc Merge branch 'blender-v2.83-release' 2020-05-12 12:53:48 +10:00
extern Merge branch 'blender-v2.83-release' 2020-05-20 16:52:03 +02:00
intern Cycles: Improve sampling of area lights 2020-05-23 14:21:49 +02:00
release Merge branch 'blender-v2.83-release' 2020-05-23 10:43:41 -06:00
source VR: Fix big performance bottleneck for simple scenes 2020-05-24 17:26:31 +02:00
tests BLI: improve Vector test 2020-05-21 14:35:19 +02:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: sync clang-format with master 2020-05-14 17:11:24 +10:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt Merge branch 'blender-v2.83-release' 2020-05-19 13:59:39 +02:00
COPYING
GNUmakefile GNUmakefile: remove style checking targets 2020-04-17 12:33:40 +10:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.