6b9f3b5f5c
Remove the last of the odd C++/python wrapper code from http://www.python.org/doc/PyCPP.html (~1998) * Use python subclasses rather then having fake subclassing through get/set attributes calling parent types. * PyObject getset arrays are created while initializing the types, converted from our own attribute arrays. This way python deals with subclasses and we dont have to define getattro or setattro functions for each type. * GameObjects and Scenes no longer have attribute access to properties. only dictionary style access - ob['prop'] * remove each class's get/set/dir functions. * remove isA() methods, can use PyObject_TypeCheck() in C and issubclass() in python. * remove Parents[] array for each C++ class, was only used for isA() and wasnt correct in quite a few cases. * remove PyTypeObject that was being passed as the last argument to each class (the parent classes too). TODO - * Light and VertexProxy need to be converted to using attributes. * memory for getset arrays is never freed, not that bad since its will only allocates once.
281 lines
7.9 KiB
C++
281 lines
7.9 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "KX_PolyProxy.h"
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#include "KX_MeshProxy.h"
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#include "RAS_MeshObject.h"
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#include "KX_BlenderMaterial.h"
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#include "KX_PolygonMaterial.h"
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#include "KX_PyMath.h"
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PyTypeObject KX_PolyProxy::Type = {
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#if (PY_VERSION_HEX >= 0x02060000)
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PyVarObject_HEAD_INIT(NULL, 0)
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#else
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/* python 2.5 and below */
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PyObject_HEAD_INIT( NULL ) /* required py macro */
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0, /* ob_size */
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#endif
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"KX_PolyProxy",
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sizeof(PyObjectPlus_Proxy),
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0,
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py_base_dealloc,
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0,
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0,
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0,
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0,
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py_base_repr,
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0,0,0,0,0,0,
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NULL, //py_base_getattro,
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NULL, //py_base_setattro,
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0,
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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0,0,0,0,0,0,0,
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Methods,
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0,
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0,
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&CValue::Type
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};
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PyMethodDef KX_PolyProxy::Methods[] = {
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KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getMaterialIndex),
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KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getNumVertex),
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KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,isVisible),
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KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,isCollider),
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KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getMaterialName),
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KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getTextureName),
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KX_PYMETHODTABLE(KX_PolyProxy,getVertexIndex),
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KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getMesh),
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KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getMaterial),
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{NULL,NULL} //Sentinel
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};
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PyAttributeDef KX_PolyProxy::Attributes[] = {
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/* All dummy's so they come up in a dir() */
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//KX_PYATTRIBUTE_TODO("DummyProps"),
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KX_PYATTRIBUTE_DUMMY("matname"),
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KX_PYATTRIBUTE_DUMMY("texture"),
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KX_PYATTRIBUTE_DUMMY("material"),
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KX_PYATTRIBUTE_DUMMY("matid"),
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KX_PYATTRIBUTE_DUMMY("v1"),
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KX_PYATTRIBUTE_DUMMY("v2"),
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KX_PYATTRIBUTE_DUMMY("v3"),
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KX_PYATTRIBUTE_DUMMY("v4"),
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KX_PYATTRIBUTE_DUMMY("visible"),
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KX_PYATTRIBUTE_DUMMY("collide"),
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{ NULL } //Sentinel
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};
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#if 0
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PyObject* KX_PolyProxy::py_getattro(PyObject *attr)
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{
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char *attr_str= PyString_AsString(attr);
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if (!strcmp(attr_str, "matname"))
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{
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return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
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}
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if (!strcmp(attr_str, "texture"))
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{
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return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
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}
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if (!strcmp(attr_str, "material"))
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{
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RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial();
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if(polymat->GetFlag() & RAS_BLENDERMAT)
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{
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KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat);
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return mat->GetProxy();
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}
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else
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{
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KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat);
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return mat->GetProxy();
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}
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}
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if (!strcmp(attr_str, "matid"))
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{
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// we'll have to scan through the material bucket of the mes and compare with
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// the one of the polygon
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RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
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unsigned int matid;
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for (matid=0; matid<(unsigned int)m_mesh->NumMaterials(); matid++)
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{
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RAS_MeshMaterial* meshMat = m_mesh->GetMeshMaterial(matid);
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if (meshMat->m_bucket == polyBucket)
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// found it
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break;
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}
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return PyInt_FromLong(matid);
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}
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if (!strcmp(attr_str, "v1"))
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{
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return PyInt_FromLong(m_polygon->GetVertexOffset(0));
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}
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if (!strcmp(attr_str, "v2"))
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{
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return PyInt_FromLong(m_polygon->GetVertexOffset(1));
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}
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if (!strcmp(attr_str, "v3"))
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{
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return PyInt_FromLong(m_polygon->GetVertexOffset(2));
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}
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if (!strcmp(attr_str, "v4"))
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{
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return PyInt_FromLong(((m_polygon->VertexCount()>3)?m_polygon->GetVertexOffset(3):0));
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}
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if (!strcmp(attr_str, "visible"))
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{
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return PyInt_FromLong(m_polygon->IsVisible());
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}
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if (!strcmp(attr_str, "collide"))
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{
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return PyInt_FromLong(m_polygon->IsCollider());
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}
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// py_getattro_up(CValue); // XXX -- todo, make all these attributes
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}
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#endif
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KX_PolyProxy::KX_PolyProxy(const RAS_MeshObject*mesh, RAS_Polygon* polygon)
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: m_polygon(polygon),
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m_mesh((RAS_MeshObject*)mesh)
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{
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}
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KX_PolyProxy::~KX_PolyProxy()
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{
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}
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// stuff for cvalue related things
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CValue* KX_PolyProxy::Calc(VALUE_OPERATOR, CValue *) { return NULL;}
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CValue* KX_PolyProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;}
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STR_String sPolyName="polygone";
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const STR_String & KX_PolyProxy::GetText() {return sPolyName;};
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double KX_PolyProxy::GetNumber() { return -1;}
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STR_String& KX_PolyProxy::GetName() { return sPolyName;}
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void KX_PolyProxy::SetName(const char *) { };
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CValue* KX_PolyProxy::GetReplica() { return NULL;}
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// stuff for python integration
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KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialIndex,
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"getMaterialIndex() : return the material index of the polygon in the mesh\n")
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{
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RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
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unsigned int matid;
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for (matid=0; matid<(unsigned int)m_mesh->NumMaterials(); matid++)
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{
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RAS_MeshMaterial* meshMat = m_mesh->GetMeshMaterial(matid);
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if (meshMat->m_bucket == polyBucket)
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// found it
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break;
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}
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return PyInt_FromLong(matid);
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}
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KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getNumVertex,
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"getNumVertex() : returns the number of vertex of the polygon, 3 or 4\n")
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{
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return PyInt_FromLong(m_polygon->VertexCount());
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}
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KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, isVisible,
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"isVisible() : returns whether the polygon is visible or not\n")
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{
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return PyInt_FromLong(m_polygon->IsVisible());
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}
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KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, isCollider,
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"isCollider() : returns whether the polygon is receives collision or not\n")
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{
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return PyInt_FromLong(m_polygon->IsCollider());
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}
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KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialName,
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"getMaterialName() : returns the polygon material name, \"NoMaterial\" if no material\n")
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{
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return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
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}
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KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getTextureName,
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"getTexturelName() : returns the polygon texture name, \"NULL\" if no texture\n")
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{
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return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
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}
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KX_PYMETHODDEF_DOC(KX_PolyProxy, getVertexIndex,
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"getVertexIndex(vertex) : returns the mesh vertex index of a polygon vertex\n"
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"vertex: index of the vertex in the polygon: 0->3\n"
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"return value can be used to retrieve the vertex details through mesh proxy\n"
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"Note: getVertexIndex(3) on a triangle polygon returns 0\n")
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{
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int index;
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if (!PyArg_ParseTuple(args,"i:getVertexIndex",&index))
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{
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return NULL;
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}
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if (index < 0 || index > 3)
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{
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PyErr_SetString(PyExc_AttributeError, "poly.getVertexIndex(int): KX_PolyProxy, expected an index between 0-3");
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return NULL;
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}
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if (index < m_polygon->VertexCount())
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{
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return PyInt_FromLong(m_polygon->GetVertexOffset(index));
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}
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return PyInt_FromLong(0);
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}
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KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMesh,
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"getMesh() : returns a mesh proxy\n")
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{
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KX_MeshProxy* meshproxy = new KX_MeshProxy((RAS_MeshObject*)m_mesh);
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return meshproxy->NewProxy(true);
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}
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KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterial,
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"getMaterial() : returns a material\n")
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{
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RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial();
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if(polymat->GetFlag() & RAS_BLENDERMAT)
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{
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KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat);
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return mat->GetProxy();
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}
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else
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{
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KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat);
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return mat->GetProxy();
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}
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}
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