blender/source/gameengine
2008-05-04 15:02:48 +00:00
..
BlenderRoutines More compiler fixes for BLI_convertstringcode calls 2008-05-04 11:09:30 +00:00
Converter More compiler fixes for BLI_convertstringcode calls 2008-05-04 14:14:09 +00:00
Expressions Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GameLogic Partially revert BGE bug fix #8863: don't send keyboard sensor positive pulse on level, this would badly interfere with keyboard sensors controlling set scene/restart scene actuators. Only send negative pulse on level to stop actuators after scene suspend 2008-05-02 15:47:08 +00:00
GamePlayer missed out on some BLI_convertstringcode's, also found that playing relative quicktime paths from the python api never worked, was using the 'Scene' type cast to a char. 2008-05-04 15:02:48 +00:00
Ketsji BGE bug fix: set parent actuator change the orientation of object 2008-05-02 17:22:28 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game. 2008-05-01 16:00:59 +00:00
PyDoc add KX_GameObject::rayCastTo() PyDoc 2008-04-06 20:02:41 +00:00
Rasterizer Complement to bug fix #8869: crash with alpha mesh 2008-05-01 12:35:21 +00:00
SceneGraph Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00