blender/release/scripts/startup/bl_ui/space_time.py
Campbell Barton 807663742b Error passing context arg to marker menu
own mistake in 6981861fcfd
2018-03-05 14:10:43 +11:00

288 lines
8.9 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu
class TIME_HT_header(Header):
bl_space_type = 'TIMELINE'
def draw(self, context):
layout = self.layout
scene = context.scene
toolsettings = context.tool_settings
screen = context.screen
userprefs = context.user_preferences
row = layout.row(align=True)
row.template_header()
TIME_MT_editor_menus.draw_collapsible(context, layout)
row = layout.row(align=True)
row.prop(scene, "use_preview_range", text="", toggle=True)
row.prop(scene, "lock_frame_selection_to_range", text="", toggle=True)
row = layout.row(align=True)
if not scene.use_preview_range:
row.prop(scene, "frame_start", text="Start")
row.prop(scene, "frame_end", text="End")
else:
row.prop(scene, "frame_preview_start", text="Start")
row.prop(scene, "frame_preview_end", text="End")
if scene.show_subframe:
layout.prop(scene, "frame_float", text="")
else:
layout.prop(scene, "frame_current", text="")
layout.separator()
row = layout.row(align=True)
row.operator("screen.frame_jump", text="", icon='REW').end = False
row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False
if not screen.is_animation_playing:
# if using JACK and A/V sync:
# hide the play-reversed button
# since JACK transport doesn't support reversed playback
if scene.sync_mode == 'AUDIO_SYNC' and context.user_preferences.system.audio_device == 'JACK':
sub = row.row(align=True)
sub.scale_x = 2.0
sub.operator("screen.animation_play", text="", icon='PLAY')
else:
row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True
row.operator("screen.animation_play", text="", icon='PLAY')
else:
sub = row.row(align=True)
sub.scale_x = 2.0
sub.operator("screen.animation_play", text="", icon='PAUSE')
row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
row.operator("screen.frame_jump", text="", icon='FF').end = True
layout.prop(scene, "sync_mode", text="")
layout.separator()
row = layout.row(align=True)
row.prop(toolsettings, "use_keyframe_insert_auto", text="", toggle=True)
if toolsettings.use_keyframe_insert_auto:
row.prop(toolsettings, "use_keyframe_insert_keyingset", text="", toggle=True)
if screen.is_animation_playing and not userprefs.edit.use_keyframe_insert_available:
subsub = row.row(align=True)
subsub.prop(toolsettings, "use_record_with_nla", toggle=True)
layout.prop(toolsettings, "keyframe_type", text="", icon_only=True)
row = layout.row(align=True)
row.prop_search(scene.keying_sets_all, "active", scene, "keying_sets_all", text="")
row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
class TIME_MT_editor_menus(Menu):
bl_idname = "TIME_MT_editor_menus"
bl_label = ""
def draw(self, context):
self.draw_menus(self.layout, context)
@staticmethod
def draw_menus(layout, context):
layout.menu("TIME_MT_view")
layout.menu("TIME_MT_marker")
layout.menu("TIME_MT_frame")
layout.menu("TIME_MT_playback")
class TIME_MT_marker(Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
marker_menu_generic(layout)
class TIME_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
scene = context.scene
st = context.space_data
layout.prop(st, "show_seconds")
layout.prop(st, "show_locked_time")
layout.separator()
layout.prop(st, "show_frame_indicator")
layout.prop(scene, "show_keys_from_selected_only")
layout.prop(scene, "show_subframe")
layout.separator()
layout.menu("TIME_MT_cache")
layout.separator()
layout.operator("time.view_all")
layout.operator("time.view_frame")
layout.separator()
layout.operator("marker.camera_bind")
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True
class TIME_MT_cache(Menu):
bl_label = "Cache"
def draw(self, context):
layout = self.layout
st = context.space_data
layout.prop(st, "show_cache")
layout.separator()
col = layout.column()
col.enabled = st.show_cache
col.prop(st, "cache_softbody")
col.prop(st, "cache_particles")
col.prop(st, "cache_cloth")
col.prop(st, "cache_smoke")
col.prop(st, "cache_dynamicpaint")
col.prop(st, "cache_rigidbody")
class TIME_MT_frame(Menu):
bl_label = "Frame"
def draw(self, context):
layout = self.layout
layout.operator("anim.previewrange_clear")
layout.operator("anim.previewrange_set")
layout.separator()
layout.operator("time.end_frame_set")
layout.operator("time.start_frame_set")
layout.separator()
layout.menu("TIME_MT_autokey")
class TIME_MT_playback(Menu):
bl_label = "Playback"
def draw(self, context):
layout = self.layout
screen = context.screen
scene = context.scene
layout.prop(screen, "use_play_top_left_3d_editor")
layout.prop(screen, "use_play_3d_editors")
layout.prop(screen, "use_play_animation_editors")
layout.prop(screen, "use_play_properties_editors")
layout.prop(screen, "use_play_image_editors")
layout.prop(screen, "use_play_sequence_editors")
layout.prop(screen, "use_play_node_editors")
layout.prop(screen, "use_play_clip_editors")
layout.separator()
layout.prop(screen, "use_follow")
layout.separator()
layout.prop(scene, "use_frame_drop", text="Frame Dropping")
layout.prop(scene, "use_audio_sync", text="AV-sync", icon='SPEAKER')
layout.prop(scene, "use_audio")
layout.prop(scene, "use_audio_scrub")
class TIME_MT_autokey(Menu):
bl_label = "Auto-Keyframing Mode"
def draw(self, context):
layout = self.layout
toolsettings = context.tool_settings
layout.prop_enum(toolsettings, "auto_keying_mode", 'ADD_REPLACE_KEYS')
layout.prop_enum(toolsettings, "auto_keying_mode", 'REPLACE_KEYS')
def marker_menu_generic(layout):
from bpy import context
# layout.operator_context = 'EXEC_REGION_WIN'
layout.column()
layout.operator("marker.add", "Add Marker")
layout.operator("marker.duplicate", text="Duplicate Marker")
if len(bpy.data.scenes) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("marker.make_links_scene", text="Duplicate Marker to Scene...", icon='OUTLINER_OB_EMPTY')
else:
layout.operator_menu_enum("marker.make_links_scene", "scene", text="Duplicate Marker to Scene")
layout.operator("marker.delete", text="Delete Marker")
layout.separator()
layout.operator("marker.rename", text="Rename Marker")
layout.operator("marker.move", text="Grab/Move Marker")
layout.separator()
layout.operator("screen.marker_jump", text="Jump to Next Marker").next = True
layout.operator("screen.marker_jump", text="Jump to Previous Marker").next = False
layout.separator()
ts = context.tool_settings
layout.prop(ts, "lock_markers")
classes = (
TIME_HT_header,
TIME_MT_editor_menus,
TIME_MT_marker,
TIME_MT_view,
TIME_MT_cache,
TIME_MT_frame,
TIME_MT_playback,
TIME_MT_autokey,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)