blender/doc
Jorge Bernal 6d63446710 BGE: Fix for precision lost in setBackground/getBackground at Video Texture
Now internally the variables are processed as floats avoiding int->float->char conversions that are causing precision lost.

A check for int numbers is maintained to keep compatibility with old behaviour.

Reviewers: ben2610, campbellbarton, moguri, hg1

Reviewed By: moguri, hg1

Subscribers: campbellbarton

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1301
2015-06-16 00:05:25 +02:00
..
blender_file_format update dna exporter for API changes 2014-11-14 00:55:40 +01:00
build_systems Update scons build documentation 2015-01-28 23:40:41 +05:00
doxygen doxygen: corrections/updates 2015-05-20 14:12:22 +10:00
guides Code cleanup: removed some unused UI button types 2013-06-09 18:05:50 +00:00
license And here is the first git (testing) commit by me! 2013-11-16 12:00:42 +01:00
manpage cleanup: shebang lines 2015-01-29 15:56:23 +11:00
python_api BGE: Fix for precision lost in setBackground/getBackground at Video Texture 2015-06-16 00:05:25 +02:00