6da4b87661
Implements part of #111538. Change the modifier add button to create a menu with submenus. Extend the submenus dynamically with geometry node group assets. This makes it much simpler to share and use custom modifiers. Node groups get a new "Is Modifier" property, which is controllable in a popover in the node editor header when the group is an asset. The built in modifier can be rearranged in different categories in a next step. For now the existing organization is used, except for the geometry nodes modifier, which is called "Empty Modifier" and put in the root menu. The changes in !110855 and !110828 will be important to improve interaction speed with the new UI. Those are planned for 4.0 as well. Pull Request: https://projects.blender.org/blender/blender/pulls/111717 |
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bl_app_templates_system | ||
bl_operators | ||
bl_ui | ||
keyingsets_builtins.py | ||
nodeitems_builtins.py |