6ed15c5a41
Simple child hairs don't have a face index number assigned, so the call to dm->getTessFaceData(dm, num, CD_MFACE) would cause a crash. To work around this, UV and normal vectors are copied from the parent hair. I've also removed an unnecessary call to dm->getTessFaceArray(dm); Reviewers: kevindietrich Differential Revision: https://developer.blender.org/D2638 |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@b11375e890 | ||
CMakeLists.txt |