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Julian Eisel 6f20fcd598 UI: Global "Status-bar" Area (WIP)
* Add horizontal bar at bottom of all non-temp windows, similar to the Top-bar.
* Status-bar is hidden in UI-less fullscreen mode
* Current contents are preliminary and based on T54861:
** Left: Current file-path if needed. "(Modified)" note if file was changed.
** Center: Scene statistics (like in 2.7 Info Editor).
** Right: Progress-bars and reports
* Internally managed as own "STATUSBAR" editor-type (hidden in UI).
* Like with the Top-bar, Status-bar data and SDNA writing is disabled.
* Most changes in low-level screen/area code are to support layout bounds that differ from window bounds.

Design task: T54861
Main changes approved by @brecht.
2018-05-23 22:38:25 +02:00
build_files UI: Global "Status-bar" Area (WIP) 2018-05-23 22:38:25 +02:00
doc Collections and groups unification 2018-05-18 13:34:24 +02:00
extern Removing Blender Game Engine from Blender 2.8 2018-04-17 17:51:28 +02:00
intern Cycles/Render API: changes for better copy-on-write support. 2018-05-23 13:21:02 +02:00
release UI: Global "Status-bar" Area (WIP) 2018-05-23 22:38:25 +02:00
source UI: Global "Status-bar" Area (WIP) 2018-05-23 22:38:25 +02:00
tests Cycles/Eevee tests: add compare.html to see difference between the engines. 2018-05-18 18:08:01 +02:00
.arcconfig Arc: Use proper lacding branch 2018-04-24 12:26:37 +02:00
.gitignore Build: add scripts to build dependencies for Windows and macOS. 2017-08-07 17:46:06 +02:00
.gitmodules Fix git submodules branch configuration 2018-04-23 12:55:04 +02:00
CMakeLists.txt Merge branch 'master' into blender2.8 2018-05-18 15:31:53 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Merge remote-tracking branch 'origin/master' into blender2.8 2018-04-25 09:31:25 +02:00
make.bat Merge branch 'master' into blender2.8 2017-12-12 13:55:09 +11:00