blender/source/gameengine/Expressions/CMakeLists.txt
Jorge Bernal 6ffc988ae3 BGE Clean-up: New EXP prefix for the BGE Expression module
The expression module now uses an EXP prefix and it follows a
distribution similar to blender.

Additionally the hash function in EXP_HashedPtr.h was simplified and the
files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused.

Reviewers: campbellbarton, moguri, sybren, hg1

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1221
2015-07-12 16:58:12 +02:00

89 lines
2.0 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
../SceneGraph
../../blender/blenlib
../../../intern/guardedalloc
../../../intern/string
)
set(INC_SYS
../../../intern/moto/include
)
set(SRC
intern/BoolValue.cpp
intern/ConstExpr.cpp
intern/EmptyValue.cpp
intern/ErrorValue.cpp
intern/Expression.cpp
intern/FloatValue.cpp
intern/IdentifierExpr.cpp
intern/IfExpr.cpp
intern/InputParser.cpp
intern/IntValue.cpp
intern/HashedPtr.cpp
intern/ListValue.cpp
intern/Operator1Expr.cpp
intern/Operator2Expr.cpp
intern/PyObjectPlus.cpp
intern/StringValue.cpp
intern/Value.cpp
intern/VectorValue.cpp
EXP_BoolValue.h
EXP_ConstExpr.h
EXP_EmptyValue.h
EXP_ErrorValue.h
EXP_Expression.h
EXP_FloatValue.h
EXP_HashedPtr.h
EXP_IdentifierExpr.h
EXP_IfExpr.h
EXP_InputParser.h
EXP_IntValue.h
EXP_ListValue.h
EXP_Operator1Expr.h
EXP_Operator2Expr.h
EXP_PyObjectPlus.h
EXP_Python.h
EXP_StringValue.h
EXP_Value.h
EXP_VectorValue.h
EXP_VoidValue.h
)
if(WITH_PYTHON)
list(APPEND SRC
intern/PythonCallBack.cpp
EXP_PythonCallBack.h
)
endif()
blender_add_lib(ge_logic_expressions "${SRC}" "${INC}" "${INC_SYS}")