7021aa245d
Revise the logic here to be more robust when keyframes with similar-but-different frame numbers (e.g. 70.000000 vs 70.000008) would cause the search to go into an infinite loop, as the same keyframe was repeatedly found (and skipped). |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@b11375e890 | ||
CMakeLists.txt |