Go to file
2012-07-10 09:12:33 +00:00
build_files svn merge ^/trunk/blender -r48638:48658 2012-07-05 18:04:17 +00:00
doc As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothing" reported by Jean-Francois Gallant (pyroevil), I'm adding preliminary support to enable and disable rigid body physics on dynamic objects. This is can be done via the Edit Object Actuator or through KX_GameObject.enableRigidBody() and KX_GameObject.disableRigidBody(). Thanks to Sergej Reich for his help with the patch. 2012-07-09 04:57:21 +00:00
extern fix for carve memory leak, update carve to hg bf36d92ff093 2012-07-04 16:07:01 +00:00
intern svn merge ^/trunk/blender -r48749:48754 2012-07-09 12:57:04 +00:00
release svn merge ^/trunk/blender -r48729:48739 2012-07-08 18:21:51 +00:00
source Tomato: added option to clamp result of Mix RGB and Color Math nodes 2012-07-10 09:12:33 +00:00
CMakeLists.txt svn merge ^/trunk/blender -r48638:48658 2012-07-05 18:04:17 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile More spell checking. 2012-07-04 15:04:38 +00:00
SConstruct svn merge ^/trunk/blender -r48674:48681 2012-07-06 14:25:49 +00:00