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attribute.cpp
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Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
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2016-05-28 18:31:00 +02:00 |
attribute.h
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Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
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2016-05-28 18:31:00 +02:00 |
background.cpp
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Fix Cycles debug build assert on some platforms, tighten checks to avoid this in the future.
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2016-06-12 17:35:15 +02:00 |
background.h
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Code refactor: minor node and node type utility functions and changes.
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2016-05-29 20:30:16 +02:00 |
bake.cpp
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Fix T46207: Slow OpenCL GPU bake and blown out baking Cycles render
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2016-05-31 17:48:42 +02:00 |
bake.h
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Fix T46550: Cycles combined baking black in some cases.
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2016-02-06 21:02:02 +01:00 |
buffers.cpp
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Code refactor: nodify Cycles background and film.
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2016-05-22 17:29:25 +02:00 |
buffers.h
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Code refactor: nodify Cycles background and film.
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2016-05-22 17:29:25 +02:00 |
camera.cpp
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Fix Cycles debug build assert on some platforms, tighten checks to avoid this in the future.
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2016-06-12 17:35:15 +02:00 |
camera.h
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Code refactor: minor node and node type utility functions and changes.
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2016-05-29 20:30:16 +02:00 |
CMakeLists.txt
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Code refactor: add generic Cycles node infrastructure.
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2016-05-22 17:29:24 +02:00 |
curves.cpp
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Cycles: Code cleanup, prepare for strict C++ flags
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2015-03-27 18:23:31 +05:00 |
curves.h
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Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
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2016-05-28 18:31:00 +02:00 |
film.cpp
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Code refactor: minor node and node type utility functions and changes.
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2016-05-29 20:30:16 +02:00 |
film.h
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Code refactor: nodify Cycles background and film.
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2016-05-22 17:29:25 +02:00 |
graph.cpp
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Fix issues with node deduplication in Cycles shader graph.
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2016-06-19 20:17:27 +02:00 |
graph.h
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Code refactor: small code simplification for Cycles constant folding.
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2016-06-19 20:17:27 +02:00 |
image.cpp
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Fix use of uninitialized variable in Cycles OpenCL image textures.
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2016-07-02 21:54:49 +02:00 |
image.h
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Fix Cycles OpenCL not taking Extend and Clip extension types into account.
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2016-07-01 23:48:31 +02:00 |
integrator.cpp
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Cycles: Fix wrong size of sobol texture
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2016-07-14 11:26:20 +02:00 |
integrator.h
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Code refactor: minor node and node type utility functions and changes.
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2016-05-29 20:30:16 +02:00 |
light.cpp
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Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
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2016-05-28 18:31:00 +02:00 |
light.h
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Code refactor: nodify Cycles shader and lights.
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2016-05-22 17:29:25 +02:00 |
mesh_displace.cpp
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Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
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2016-05-28 18:31:00 +02:00 |
mesh.cpp
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Cycles: Enable unaligned BVH builder for scenes with hair
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2016-07-07 17:25:48 +02:00 |
mesh.h
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Cycles: Implement unaligned nodes BVH builder
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2016-07-07 17:25:48 +02:00 |
nodes.cpp
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Code cleanup: show unused arguments names for ShaderNode::constant_fold.
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2016-07-14 22:59:44 +02:00 |
nodes.h
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Cycles: Deduplicate Vector and RGB Curve nodes
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2016-06-21 00:19:51 +02:00 |
object.cpp
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Cleanup: comment blocks
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2016-07-15 02:39:45 +10:00 |
object.h
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Cycles: Ignore zero size instances in BVH
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2016-06-06 09:23:53 +02:00 |
osl.cpp
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Cycles: Fix unhandled enumerator in OSL switch
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2016-06-13 10:15:39 +02:00 |
osl.h
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Cycles: nodify shader nodes
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2016-06-11 20:32:24 +02:00 |
particles.cpp
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Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
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2016-05-28 18:31:00 +02:00 |
particles.h
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Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
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2016-05-28 18:31:00 +02:00 |
scene.cpp
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Cycles: Add human readable sizes to debug output
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2016-05-31 06:13:54 -04:00 |
scene.h
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Cycles: Reduce memory usage by de-duplicating triangle storage
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2016-07-07 17:25:48 +02:00 |
session.cpp
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Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
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2016-05-28 18:31:00 +02:00 |
session.h
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Cycles: Use explicit qualifier for single-argument constructors
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2016-05-11 16:51:14 +02:00 |
shader.cpp
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Cycles: nodify shader nodes
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2016-06-11 20:32:24 +02:00 |
shader.h
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Code refactor: nodify Cycles shader and lights.
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2016-05-22 17:29:25 +02:00 |
sobol.cpp
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
sobol.h
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
svm.cpp
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Cycles: nodify shader nodes
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2016-06-11 20:32:24 +02:00 |
svm.h
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Code refactor: make ShaderNode match Node a bit more, reusing types and enums.
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2016-05-28 15:49:15 +02:00 |
tables.cpp
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Cycles: Fix two small memory leaks and deduplicate table freeing
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2016-05-08 17:44:03 +02:00 |
tables.h
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Cycles: Fix two small memory leaks and deduplicate table freeing
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2016-05-08 17:44:03 +02:00 |
tile.cpp
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Cycles: Resumable render implementation for Cycles
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2016-03-30 16:02:27 +02:00 |
tile.h
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Cycles: Resumable render implementation for Cycles
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2016-03-30 16:02:27 +02:00 |