Go to file
Antony Riakiotakis 728687c571 Texture painting:
Free draw objects instead of tagging object update and doing
recalculation of derived meshes. The reason is that if user deletes all
slots and tries to paint, the system will invalidate the cached in
projection painting derivedmesh. This will promptly crash. Invalidating
the draw objects only is also much cheaper.
2014-09-03 12:14:09 +02:00
build_files Fix windows buildbot rebuilding cubins on both compile and pack 2014-08-27 20:08:50 +06:00
doc BGE: fix crash and return boolean on scene.replace() 2014-08-23 12:31:32 +02:00
extern Fix T41360: Crash on Boolean Modifier 2014-08-11 20:55:52 +06:00
intern Cleanup: Use function call and delete obsolete comment. 2014-09-02 23:26:49 +02:00
release Expose "select all strips to left/right" in the select menu. 2014-09-03 11:18:44 +02:00
scons@1ec93106c4 Fix T40606: Blender 2.71RC1 for Windows uses too old blender.mo file in Japanese 2014-06-16 14:04:49 +06:00
source Texture painting: 2014-09-03 12:14:09 +02:00
tests Tests: remove support.run_unittest 2014-08-21 19:56:21 +10:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt Fix linking error on VC 2013: Update lib names for openexr 2014-08-13 09:14:05 +02:00
COPYING
GNUmakefile Source Checkers: Include intern/ libs we maintain in spelling checks 2014-07-25 15:17:29 +10:00
SConstruct Add sqlite3 dll's on windows. 2014-08-31 09:08:07 +02:00