72929172dd
to reduce the amount of nodes needed to set up a simple texture. These are currently editable in the texture properties tab, still need to make them available in the node editor. Projection and color modification options will be added later, they're not implemented yet but allocated already to avoid version patches later. Also an issue with the XYZ mapping is that when you set one to None, texture and material draw mode doesn't draw the image texture well, OpenGL doesn't seem to like the degenerate texture matrix? |
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extern | ||
intern | ||
po | ||
release | ||
source | ||
CMakeLists.txt | ||
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GNUmakefile | ||
SConstruct |