cf04786a8b
either PPC or Intel architectures under OSX. These options should be inherited properly from the rest of the OSX SCons build system.
36 lines
831 B
Python
36 lines
831 B
Python
#!/usr/bin/python
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import sys
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import os
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Import('env')
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defs = ''
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cflags = []
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if sys.platform=='linux2' or sys.platform=='linux-i386':
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cflags += ['-O2','-ansi']
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elif env['OURPLATFORM']=='win32-vc':
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cflags += ['/O2']
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elif env['OURPLATFORM']=='win32-mingw':
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cflags += ['-O2']
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elif sys.platform=='sunos5':
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cflags += ['-O2', '-ansi']
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elif sys.platform=='darwin':
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cflags += ['-O2', '-pipe', '-fPIC', '-funsigned-char', '-ffast-math']
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sources = ['src/geom.c',
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'src/geom2.c',
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'src/global.c',
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'src/io.c',
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'src/mem.c',
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'src/merge.c',
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'src/poly.c',
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'src/poly2.c',
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'src/qhull.c',
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'src/qset.c',
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'src/stat.c',
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'src/user.c']
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incs = 'include src'
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env.BlenderLib ( 'extern_qhull', sources, Split(incs), Split(defs), libtype=['game2','player'], priority=[50, 85], compileflags = cflags)
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