47c2271d67
* bugfix for BGE python api - SetParent actuator getObject would segfault if the object was not set. * Added utility function ConvertPythonToGameObject() that can take a GameObject, string or None and set the game object from this since it was being done in a number of places. * allow setObject(None), since no object is valid for actuators, Python should be able to set this. * added optional argument for getObject() so it returns the KX_GameObject rather then its name, would prefer this be default but it could break existing games.
90 lines
2.5 KiB
C++
90 lines
2.5 KiB
C++
/**
|
|
* Set or remove an objects parent
|
|
*
|
|
*
|
|
* $Id: KX_ParentActuator.h 3271 2004-10-16 11:41:50Z kester $
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version. The Blender
|
|
* Foundation also sells licenses for use in proprietary software under
|
|
* the Blender License. See http://www.blender.org/BL/ for information
|
|
* about this.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#ifndef __KX_PARENTACTUATOR
|
|
#define __KX_PARENTACTUATOR
|
|
|
|
#include "SCA_IActuator.h"
|
|
#include "SCA_LogicManager.h"
|
|
|
|
class KX_ParentActuator : public SCA_IActuator
|
|
{
|
|
Py_Header;
|
|
|
|
/** Mode */
|
|
int m_mode;
|
|
|
|
/** Object to set as parent */
|
|
SCA_IObject *m_ob;
|
|
|
|
|
|
|
|
public:
|
|
enum KX_PARENTACT_MODE
|
|
{
|
|
KX_PARENT_NODEF = 0,
|
|
KX_PARENT_SET,
|
|
KX_PARENT_REMOVE,
|
|
|
|
};
|
|
|
|
KX_ParentActuator(class SCA_IObject* gameobj,
|
|
int mode,
|
|
SCA_IObject *ob,
|
|
PyTypeObject* T=&Type);
|
|
virtual ~KX_ParentActuator();
|
|
virtual bool Update();
|
|
|
|
virtual CValue* GetReplica();
|
|
virtual void ProcessReplica();
|
|
virtual void Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map);
|
|
virtual bool UnlinkObject(SCA_IObject* clientobj);
|
|
|
|
/* --------------------------------------------------------------------- */
|
|
/* Python interface ---------------------------------------------------- */
|
|
/* --------------------------------------------------------------------- */
|
|
|
|
virtual PyObject* _getattr(const STR_String& attr);
|
|
|
|
/* 1. setObject */
|
|
KX_PYMETHOD_DOC_O(KX_ParentActuator,SetObject);
|
|
/* 2. getObject */
|
|
KX_PYMETHOD_DOC_VARARGS(KX_ParentActuator,GetObject);
|
|
|
|
}; /* end of class KX_ParentActuator : public SCA_PropertyActuator */
|
|
|
|
#endif
|
|
|