blender/source/gameengine
Bastien Montagne d68a84d1d2 Fix BGE building.
When you use typedef'ed enum, you need to define all supported values
explicitely in enum, else compiler goes grumpy...
2017-03-16 10:30:02 +01:00
..
BlenderRoutines Missed BGE in recent commit 2017-03-16 06:28:20 +11:00
Converter Cleanup/Refactor: pass Main pointer to all ID copy functions. 2016-07-10 14:52:00 +02:00
Expressions Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
GameLogic PyAPI: fix memory leaks in dictionary assignment 2016-07-14 17:30:52 +10:00
GamePlayer Fix BGE building. 2017-03-16 10:30:02 +01:00
Ketsji BGE: remove calls to GLSL support query (it's always supported) 2016-10-10 01:19:10 -04:00
Network Remove SCons building system 2016-01-04 14:20:48 +05:00
Physics Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
Rasterizer Fix T49520: broken vertex colors in the game engine. 2016-10-01 22:41:46 +02:00
SceneGraph Remove SCons building system 2016-01-04 14:20:48 +05:00
VideoTexture Cleanup: Grey --> Gray 2017-02-27 19:33:57 -05:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00