blender/intern/opensubdiv/shader
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
..
gpu_shader_opensubdiv_fragment.glsl ClangFormat: apply to source, most of intern 2019-04-17 06:21:24 +02:00
gpu_shader_opensubdiv_geometry.glsl ClangFormat: apply to source, most of intern 2019-04-17 06:21:24 +02:00
gpu_shader_opensubdiv_vertex.glsl ClangFormat: apply to source, most of intern 2019-04-17 06:21:24 +02:00