788fb8321a
The idea is to make sure those childs would never be intersected with a ray in order to make it so kernel never worries about number of child nodes. |
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.. | ||
bvh_binning.cpp | ||
bvh_binning.h | ||
bvh_build.cpp | ||
bvh_build.h | ||
bvh_node.cpp | ||
bvh_node.h | ||
bvh_params.h | ||
bvh_sort.cpp | ||
bvh_sort.h | ||
bvh_split.cpp | ||
bvh_split.h | ||
bvh.cpp | ||
bvh.h | ||
CMakeLists.txt |