blender/release/plugins/sequence/blur.c
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

286 lines
6.3 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include "plugin.h"
/* ******************** GLOBAL VARIABLES ***************** */
char name[24]= "Blur";
/* structure for buttons,
* butcode name default min max 0
*/
VarStruct varstr[]= {
LABEL, "Input: 1 strip", 0.0, 0.0, 0.0, "",
NUMSLI|FLO, "Blur", 0.5, 0.0, 10.0, "Maximum filtersize",
NUMSLI|FLO, "Gamma", 1.0, 0.4, 2.0, "Gamma correction",
TOG|INT, "Animated", 0.0, 0.0, 1.0, "For (Ipo) animated blur",
NUM|INT, "debug", 0.0, 0.0, 2.0,
"0:off 1: show primary blur buffer 2: show 2nd blur buffer",
};
/* The cast struct is for input in the main doit function
Varstr and Cast must have the same variables in the same order */
typedef struct Cast {
int dummy; /* because of the 'label' button */
float blur;
float gamma;
float use_ipo;
int show;
} Cast;
/* cfra: the current frame */
float cfra;
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
/* ******************** Fixed functions ***************** */
int plugin_seq_getversion(void)
{
return B_PLUGIN_VERSION;
}
void plugin_but_changed(int but)
{
}
void plugin_init(void)
{
}
void plugin_getinfo(PluginInfo *info)
{
info->name= name;
info->nvars= sizeof(varstr)/sizeof(VarStruct);
info->cfra= &cfra;
info->varstr= varstr;
info->init= plugin_init;
info->seq_doit= (SeqDoit) plugin_seq_doit;
info->callback= plugin_but_changed;
}
void blurbuf(struct ImBuf *ibuf, int nr, Cast *cast)
{
/* nr = number of blurs */
/* the ibuf->rect is replaced */
struct ImBuf *tbuf, *ttbuf;
int i, x4;
tbuf= dupImBuf(ibuf);
x4= ibuf->x/4;
/* This doesn't seem to work... paprmh */
if(cast->gamma != 1.0) gamwarp(tbuf, cast->gamma);
/* reduce */
for(i=0; i<nr; i++) {
ttbuf = onehalf(tbuf);
if (ttbuf) {
freeImBuf(tbuf);
tbuf = ttbuf;
}
if(tbuf->x<4 || tbuf->y<4) break;
}
/* enlarge */
for(i=0; i<nr; i++) {
ttbuf = double_x(tbuf);
if (ttbuf) {
freeImBuf(tbuf);
tbuf = ttbuf;
}
ttbuf = double_y(tbuf);
if (ttbuf) {
freeImBuf(tbuf);
tbuf = ttbuf;
}
if(tbuf->x > x4) {
scaleImBuf(tbuf, ibuf->x, ibuf->y);
break;
}
}
/* this doesn't seem to work...paprmh*/
if(cast->gamma != 1.0) gamwarp(tbuf, 1.0 / cast->gamma);
if(ibuf->rect)memcpy(ibuf->rect, tbuf->rect, 4*ibuf->x*ibuf->y);
if(ibuf->rect_float)
memcpy(ibuf->rect_float, tbuf->rect_float, 4*ibuf->x*ibuf->y*sizeof(float));
freeImBuf(tbuf);
}
void doblur(struct ImBuf *mbuf, float fac, Cast *cast)
{
/* make two filtered images, like a mipmap structure
* fac is filtersize in pixels
*/
struct ImBuf *ibuf, *pbuf;
float ifac, pfac, infac;
int n, b1, b2;
char *irect, *prect, *mrect;
float *irectf, *prectf, *mrectf;
/* wich buffers ? */
if(fac>7.0) fac= 7.0;
if(fac<=1.0) return;
pfac= 2.0;
pbuf= dupImBuf(mbuf);
n= 1;
while(pfac < fac) {
blurbuf(pbuf, n, cast);
blurbuf(pbuf, n, cast);
n++;
pfac+= 1.0;
}
ifac= pfac;
pfac-= 1.0;
ibuf= dupImBuf(pbuf);
blurbuf(ibuf, n, cast);
blurbuf(ibuf, n, cast);
fac= (fac-pfac)/(ifac-pfac);
n= mbuf->x*mbuf->y;
if(cast->show) fac=cast->show-1;
if(mbuf->rect_float){
if(fac>=1) {
memcpy(mbuf->rect_float, ibuf->rect_float, 4*n*sizeof(float));
}
else if(fac<=0) {
memcpy(mbuf->rect_float, pbuf->rect_float, 4*n*sizeof(float));
}
else { /* interpolate */
infac= 1-fac;
irectf= (float *)ibuf->rect_float;
prectf= (float *)pbuf->rect_float;
mrectf= (float *)mbuf->rect_float;
while(n--) {
mrectf[0]= irectf[0]*fac+ prectf[0]*infac;
mrectf[1]= irectf[1]*fac+ prectf[1]*infac;
mrectf[2]= irectf[2]*fac+ prectf[2]*infac;
mrectf[3]= irectf[3]*fac+ prectf[3]*infac;
mrectf+= 4;
irectf+= 4;
prectf+= 4;
}
}
}
else if(mbuf->rect){
b1= (int)fac*255.0;
if(b1>255) b1= 255;
b2= 255-b1;
if(b1==255) {
memcpy(mbuf->rect, ibuf->rect, 4*n);
}
else if(b1==0) {
memcpy(mbuf->rect, pbuf->rect, 4*n);
}
else { /* interpolate */
irect= (char *)ibuf->rect;
prect= (char *)pbuf->rect;
mrect= (char *)mbuf->rect;
while(n--) {
mrect[0]= (irect[0]*b1+ prect[0]*b2)>>8;
mrect[1]= (irect[1]*b1+ prect[1]*b2)>>8;
mrect[2]= (irect[2]*b1+ prect[2]*b2)>>8;
mrect[3]= (irect[3]*b1+ prect[3]*b2)>>8;
mrect+= 4;
irect+= 4;
prect+= 4;
}
}
}
freeImBuf(ibuf);
freeImBuf(pbuf);
}
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int x, int y, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use)
{
float bfacf0, bfacf1;
if(cast->use_ipo==0) {
bfacf0= bfacf1= cast->blur+1.0;
}
else {
bfacf0 = (facf0 * 6.0) + 1.0;
bfacf1 = (facf1 * 6.0) + 1.0;
}
if(out->rect) memcpy(out->rect, ibuf1->rect, 4*out->x*out->y);
if(out->rect_float) memcpy(out->rect_float, ibuf1->rect_float, 4*out->x*out->y*sizeof(float));
/****************I can't get this field code to work... works ok without...paprmh****************/
/* it blurs interlaced, only tested with even fields */
/* de_interlace(out);*/
/* otherwise scaling goes wrong */
/* out->flags &= ~IB_fields;*/
doblur(out, bfacf0, cast); /*fieldA*/
/* if(out->rect)out->rect += out->x * out->y;
if(out->rect_float)out->rect_float += out->x * out->y;
doblur(out, bfacf1, cast);*/ /*fieldB*/
/* if(out->rect)out->rect -= out->x * out->y;
if(out->rect_float)out->rect_float -= out->x * out->y;
out->flags |= IB_fields;
interlace(out);*/
}