blender/intern/openvdb/openvdb_capi.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

120 lines
5.3 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2015 Blender Foundation.
* All rights reserved.
*/
#ifndef __OPENVDB_CAPI_H__
#define __OPENVDB_CAPI_H__
#ifdef __cplusplus
extern "C" {
#endif
struct OpenVDBReader;
struct OpenVDBWriter;
struct OpenVDBFloatGrid;
struct OpenVDBIntGrid;
struct OpenVDBVectorGrid;
int OpenVDB_getVersionHex(void);
enum {
VEC_INVARIANT = 0,
VEC_COVARIANT = 1,
VEC_COVARIANT_NORMALIZE = 2,
VEC_CONTRAVARIANT_RELATIVE = 3,
VEC_CONTRAVARIANT_ABSOLUTE = 4,
};
struct OpenVDBFloatGrid *OpenVDB_export_grid_fl(struct OpenVDBWriter *writer,
const char *name,
float *data,
const int res[3],
float matrix[4][4],
const float clipping,
struct OpenVDBFloatGrid *mask);
struct OpenVDBIntGrid *OpenVDB_export_grid_ch(struct OpenVDBWriter *writer,
const char *name,
unsigned char *data,
const int res[3],
float matrix[4][4],
const float clipping,
struct OpenVDBFloatGrid *mask);
struct OpenVDBVectorGrid *OpenVDB_export_grid_vec(struct OpenVDBWriter *writer,
const char *name,
const float *data_x,
const float *data_y,
const float *data_z,
const int res[3],
float matrix[4][4],
short vec_type,
const float clipping,
const bool is_color,
struct OpenVDBFloatGrid *mask);
void OpenVDB_import_grid_fl(struct OpenVDBReader *reader,
const char *name,
float **data,
const int res[3]);
void OpenVDB_import_grid_ch(struct OpenVDBReader *reader,
const char *name,
unsigned char **data,
const int res[3]);
void OpenVDB_import_grid_vec(struct OpenVDBReader *reader,
const char *name,
float **data_x,
float **data_y,
float **data_z,
const int res[3]);
struct OpenVDBWriter *OpenVDBWriter_create(void);
void OpenVDBWriter_free(struct OpenVDBWriter *writer);
void OpenVDBWriter_set_flags(struct OpenVDBWriter *writer, const int flag, const bool half);
void OpenVDBWriter_add_meta_fl(struct OpenVDBWriter *writer, const char *name, const float value);
void OpenVDBWriter_add_meta_int(struct OpenVDBWriter *writer, const char *name, const int value);
void OpenVDBWriter_add_meta_v3(struct OpenVDBWriter *writer,
const char *name,
const float value[3]);
void OpenVDBWriter_add_meta_v3_int(struct OpenVDBWriter *writer,
const char *name,
const int value[3]);
void OpenVDBWriter_add_meta_mat4(struct OpenVDBWriter *writer,
const char *name,
float value[4][4]);
void OpenVDBWriter_write(struct OpenVDBWriter *writer, const char *filename);
struct OpenVDBReader *OpenVDBReader_create(void);
void OpenVDBReader_free(struct OpenVDBReader *reader);
void OpenVDBReader_open(struct OpenVDBReader *reader, const char *filename);
void OpenVDBReader_get_meta_fl(struct OpenVDBReader *reader, const char *name, float *value);
void OpenVDBReader_get_meta_int(struct OpenVDBReader *reader, const char *name, int *value);
void OpenVDBReader_get_meta_v3(struct OpenVDBReader *reader, const char *name, float value[3]);
void OpenVDBReader_get_meta_v3_int(struct OpenVDBReader *reader, const char *name, int value[3]);
void OpenVDBReader_get_meta_mat4(struct OpenVDBReader *reader,
const char *name,
float value[4][4]);
#ifdef __cplusplus
}
#endif
#endif /* __OPENVDB_CAPI_H__ */