da376e0237
Cycles uses code from some great open source projects, many thanks them: * BVH building and traversal code from NVidia's "Understanding the Efficiency of Ray Traversal on GPUs": http://code.google.com/p/understanding-the-efficiency-of-ray-traversal-on-gpus/ * Open Shading Language for a large part of the shading system: http://code.google.com/p/openshadinglanguage/ * Blender for procedural textures and a few other nodes. * Approximate Catmull Clark subdivision from NVidia Mesh tools: http://code.google.com/p/nvidia-mesh-tools/ * Sobol direction vectors from: http://web.maths.unsw.edu.au/~fkuo/sobol/ * Film response functions from: http://www.cs.columbia.edu/CAVE/software/softlib/dorf.php
97 lines
1.8 KiB
C++
97 lines
1.8 KiB
C++
/*
|
|
* Copyright 2011, Blender Foundation.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "util_dynlib.h"
|
|
|
|
#ifdef _WIN32
|
|
|
|
#include <Windows.h>
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
struct DynamicLibrary {
|
|
HMODULE module;
|
|
};
|
|
|
|
DynamicLibrary *dynamic_library_open(const char *name)
|
|
{
|
|
HMODULE module = LoadLibrary(name);
|
|
|
|
if(!module)
|
|
return NULL;
|
|
|
|
DynamicLibrary *lib = new DynamicLibrary();
|
|
lib->module = module;
|
|
|
|
return lib;
|
|
}
|
|
|
|
void *dynamic_library_find(DynamicLibrary *lib, const char *name)
|
|
{
|
|
return (void*)GetProcAddress(lib->module, name);
|
|
}
|
|
|
|
void dynamic_library_close(DynamicLibrary *lib)
|
|
{
|
|
FreeLibrary(lib->module);
|
|
delete lib;
|
|
}
|
|
|
|
CCL_NAMESPACE_END
|
|
|
|
#else
|
|
|
|
#include <dlfcn.h>
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
struct DynamicLibrary {
|
|
void *module;
|
|
};
|
|
|
|
DynamicLibrary *dynamic_library_open(const char *name)
|
|
{
|
|
void *module = dlopen(name, RTLD_NOW);
|
|
|
|
if(!module)
|
|
return NULL;
|
|
|
|
DynamicLibrary *lib = new DynamicLibrary();
|
|
lib->module = module;
|
|
|
|
return lib;
|
|
}
|
|
|
|
void *dynamic_library_find(DynamicLibrary *lib, const char *name)
|
|
{
|
|
return dlsym(lib->module, name);
|
|
}
|
|
|
|
void dynamic_library_close(DynamicLibrary *lib)
|
|
{
|
|
dlclose(lib->module);
|
|
delete lib;
|
|
}
|
|
|
|
CCL_NAMESPACE_END
|
|
|
|
#endif
|
|
|