blender/intern/cycles/util/util_half.h
Thomas Dinges cd5e1ff74e Cycles Refactor: Add SSE Utility code from Embree for cleaner SSE code.
This makes the code a bit easier to understand, and might come in handy
if we want to reuse more Embree code.

Differential Revision: https://developer.blender.org/D482

Code by Brecht, with fixes by Lockal, Sergey and myself.
2014-06-13 21:59:12 +02:00

96 lines
2.4 KiB
C

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
#ifndef __UTIL_HALF_H__
#define __UTIL_HALF_H__
#include "util_types.h"
#ifdef __KERNEL_SSE2__
#include "util_simd.h"
#endif
CCL_NAMESPACE_BEGIN
/* Half Floats */
#ifdef __KERNEL_OPENCL__
#define float4_store_half(h, f, scale) vstore_half4(f * (scale), 0, h);
#else
typedef unsigned short half;
struct half4 { half x, y, z, w; };
#ifdef __KERNEL_CUDA__
ccl_device_inline void float4_store_half(half *h, float4 f, float scale)
{
h[0] = __float2half_rn(f.x * scale);
h[1] = __float2half_rn(f.y * scale);
h[2] = __float2half_rn(f.z * scale);
h[3] = __float2half_rn(f.w * scale);
}
#else
ccl_device_inline void float4_store_half(half *h, float4 f, float scale)
{
#ifndef __KERNEL_SSE2__
for(int i = 0; i < 4; i++) {
/* optimized float to half for pixels:
* assumes no negative, no nan, no inf, and sets denormal to 0 */
union { uint i; float f; } in;
float fscale = f[i] * scale;
in.f = (fscale > 0.0f)? ((fscale < 65500.0f)? fscale: 65500.0f): 0.0f;
int x = in.i;
int absolute = x & 0x7FFFFFFF;
int Z = absolute + 0xC8000000;
int result = (absolute < 0x38800000)? 0: Z;
int rshift = (result >> 13);
h[i] = (rshift & 0x7FFF);
}
#else
/* same as above with SSE */
const ssef mm_scale = ssef(scale);
const ssei mm_38800000 = ssei(0x38800000);
const ssei mm_7FFF = ssei(0x7FFF);
const ssei mm_7FFFFFFF = ssei(0x7FFFFFFF);
const ssei mm_C8000000 = ssei(0xC8000000);
ssef mm_fscale = load4f(f) * mm_scale;
ssei x = cast(min(max(mm_fscale, ssef(0.0f)), ssef(65500.0f)));
ssei absolute = x & mm_7FFFFFFF;
ssei Z = absolute + mm_C8000000;
ssei result = andnot(absolute < mm_38800000, Z);
ssei rh = (result >> 13) & mm_7FFF;
_mm_storel_pi((__m64*)h, _mm_castsi128_ps(_mm_packs_epi32(rh, rh)));
#endif
}
#endif
#endif
CCL_NAMESPACE_END
#endif /* __UTIL_HALF_H__ */