7ea2dedd59
This is a way to avoid possible memory corruption when render threads works in parallel with UI thread. Not guarantees complete safe, but makes things easier to check anyway. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
graph | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |