blender/source/gameengine/Ketsji/KX_VehicleWrapper.h
Campbell Barton 217bbb7800 BGE Python API
Separate getting a normal attribute and getting __dict__, was having to do too a check for __dict__ on each class (multiple times per getattro call from python) when its not used that often.
2009-04-20 23:17:52 +00:00

60 lines
1.7 KiB
C++

#ifndef KX_VEHICLE_WRAPPER
#define KX_VEHICLE_WRAPPER
#include "Value.h"
#include "PHY_DynamicTypes.h"
class PHY_IVehicle;
class PHY_IMotionState;
#include <vector>
///Python interface to physics vehicles (primarily 4-wheel cars and 2wheel bikes)
class KX_VehicleWrapper : public PyObjectPlus
{
Py_Header;
virtual PyObject* py_getattro(PyObject *attr);
virtual PyObject* py_getattro_dict();
virtual int py_setattro(PyObject *attr, PyObject *value);
std::vector<PHY_IMotionState*> m_motionStates;
public:
KX_VehicleWrapper(PHY_IVehicle* vehicle,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
virtual ~KX_VehicleWrapper ();
int getConstraintId();
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,AddWheel);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetNumWheels);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetWheelOrientationQuaternion);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetWheelRotation);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetWheelPosition);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetConstraintId);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetConstraintType);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetSteeringValue);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,ApplyEngineForce);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,ApplyBraking);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetTyreFriction);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetSuspensionStiffness);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetSuspensionDamping);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetSuspensionCompression);
KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetRollInfluence);
private:
PHY_IVehicle* m_vehicle;
PHY_IPhysicsEnvironment* m_physenv;
};
#endif //KX_VEHICLE_WRAPPER