blender/intern/opensubdiv/internal/evaluator/eval_output_cpu.h
2022-05-30 14:09:13 +02:00

67 lines
2.6 KiB
C++

// Copyright 2021 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Author: Sergey Sharybin
#ifndef OPENSUBDIV_EVAL_OUTPUT_CPU_H_
#define OPENSUBDIV_EVAL_OUTPUT_CPU_H_
#include "internal/evaluator/eval_output.h"
#include <opensubdiv/osd/cpuEvaluator.h>
#include <opensubdiv/osd/cpuPatchTable.h>
#include <opensubdiv/osd/cpuVertexBuffer.h>
using OpenSubdiv::Far::StencilTable;
using OpenSubdiv::Osd::CpuEvaluator;
using OpenSubdiv::Osd::CpuVertexBuffer;
namespace blender {
namespace opensubdiv {
// NOTE: Define as a class instead of typedef to make it possible
// to have anonymous class in opensubdiv_evaluator_internal.h
class CpuEvalOutput : public VolatileEvalOutput<CpuVertexBuffer,
CpuVertexBuffer,
StencilTable,
CpuPatchTable,
CpuEvaluator> {
public:
CpuEvalOutput(const StencilTable *vertex_stencils,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL)
: VolatileEvalOutput<CpuVertexBuffer,
CpuVertexBuffer,
StencilTable,
CpuPatchTable,
CpuEvaluator>(vertex_stencils,
varying_stencils,
all_face_varying_stencils,
face_varying_width,
patch_table,
evaluator_cache)
{
}
};
} // namespace opensubdiv
} // namespace blender
#endif // OPENSUBDIV_EVAL_OUTPUT_CPU_H_