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CMakeLists.txt
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OpenSubdiv: Split shader source files
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2016-09-16 12:28:35 +02:00 |
gpu_shader_opensubdiv_fragment.glsl
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OpenSubdiv: Split shader source files
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2016-09-16 12:28:35 +02:00 |
gpu_shader_opensubdiv_geometry.glsl
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OpenSubdiv: Split shader source files
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2016-09-16 12:28:35 +02:00 |
gpu_shader_opensubdiv_vertex.glsl
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OpenSubdiv: Split shader source files
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2016-09-16 12:28:35 +02:00 |
opensubdiv_capi.cc
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Fix OpenSubdiv related buffer overrun with multiple FVar channels.
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2016-09-10 21:15:52 +03:00 |
opensubdiv_capi.h
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OpenSubdiv: Lay down fundamentals to support multiple UV maps
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2016-07-22 14:56:15 +02:00 |
opensubdiv_converter_capi.h
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OpenSubdiv: Properly respect Subdivide UVs option
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2016-07-22 17:53:00 +02:00 |
opensubdiv_converter.cc
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OpenSubdiv: Properly respect Subdivide UVs option
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2016-07-22 17:53:00 +02:00 |
opensubdiv_device_context_cuda.cc
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OpenSubdiv: Add new OpenSubdiv related files
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2015-07-20 22:29:25 +02:00 |
opensubdiv_device_context_cuda.h
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OpenSubdiv: Add new OpenSubdiv related files
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2015-07-20 22:29:25 +02:00 |
opensubdiv_device_context_opencl.cc
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OpenSubdiv: Add new OpenSubdiv related files
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2015-07-20 22:29:25 +02:00 |
opensubdiv_device_context_opencl.h
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OpenSubdiv: Add new OpenSubdiv related files
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2015-07-20 22:29:25 +02:00 |
opensubdiv_evaluator_capi.cc
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OpensSubdiv: Cleanup, unused argument
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2016-12-20 12:29:41 +01:00 |
opensubdiv_gpu_capi.cc
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OpenSubdiv: Remove redundant section define from shader compilation
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2016-09-16 12:28:35 +02:00 |
opensubdiv_intern.h
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OpenSubdiv: Disable topology check happening from OpenSubdiv side
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2015-08-03 14:27:31 +02:00 |
opensubdiv_topology_refiner.h
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OpenSubdiv: Initial work to support UV maps in textured OSD viewport
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2016-07-20 14:16:38 +02:00 |
opensubdiv_utils_capi.cc
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OpenSubdiv: Avoid having bad-level call
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2015-12-18 23:16:52 +05:00 |