blender/source/gameengine/GamePlayer
Campbell Barton bc9848f7e6 Added a global string to be used for the tempdir. since the user preference is not loaded in background mode and the user preference is not validated and has no fallback.
'btempdir' is set with BLI_where_is_temp() - This tries to use U.tempdir but falls back to $TEMP or /tmp/
2008-02-13 13:55:22 +00:00
..
common This is patch: [#8216] Make blender compile with gcc 4.3 2008-02-04 21:52:03 +00:00
ghost Added a global string to be used for the tempdir. since the user preference is not loaded in background mode and the user preference is not validated and has no fallback. 2008-02-13 13:55:22 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00