blender/release
Pablo Dobarro 827dfd76dd Object: Switch Object operator
This object operator exits and frees the edit data of the
current object and enters the same mode in another one in a single step,
without going through object mode or keeping multiple edit object data
active. It is assigned to the D key.

This solves all conflicts that the right/click select keymap and the
emulate 3 button mouse produces for this operation and it is independent
of the state of Lock object modes.
Also, as the SculptSession is freed, when using Multires objects go
back to their preview resolution level, so it is possible to work on
high vertex count scenes without slowing down the viewport and other
performance problems.

Reviewed By: #user_interface, pablovazquez

Differential Revision: https://developer.blender.org/D7510
2020-09-18 19:40:40 +02:00
..
bin Cleanup: spelling 2017-04-27 21:41:03 +10:00
darwin macOS: improve design of .dmg background 2020-07-16 17:28:27 +02:00
datafiles UI: Add grid-related theme options 2020-09-15 18:42:38 -05:00
freedesktop Linux: 2.90 release information in appdata 2020-08-31 11:21:01 +02:00
scripts Object: Switch Object operator 2020-09-18 19:40:40 +02:00
text Use latest/version number for manual links 2019-07-04 18:24:36 -04:00
windows Windows: Fix working directory issue in debug batch files 2020-04-17 08:04:49 -06:00